Rules for playing child PCs?

Brasswatchman

First Post
Hey, everyone. Long time no see. I was making up a character for a new game, and I had the idea for a 13-year-0ld savant necromancer. Problem is, while my GM swears he's seen guidelines or rules for playing below-18 characters, he can't remember where, and I can't seem to find them. Can anyone help me out here? Is there some book I'm not remembering?
 

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The only age rules I can think of right now are on p109 of the PHB. The only adjustments for age are for ages Middle +.

It does, however, state minimum ages for PCs, based on race...declaring those to be the "age of adulthood" for the races in question.
 

D20 modern has some stuff on children, but it is tainted by political correctness.

The d20 starwars rules cover jedi padawans and thus might be better for what you seek.

Children
Children (newborns to age 11) are handled differently from other characters. They do not have classes or levels. They begin with the same ability score package as ordinaries (15, 14, 13, 12, 10, 8), but their ability scores are reduced as follows: –3 Str, –1 Dex, –3 Con, –1 Int, –1 Wis, –1 Cha.
Children have 1d4 hit points plus their Constitution modifier (minimum 1 hit point). They have no skills, feats, action points, or occupations. Their base attack bonus is +0, they have a +0 modifier on all saving throws (plus any modifiers for high or low ability scores), and their Reputation bonus is +0. Children have a +0 modifier to Defense and a normal speed of 20 feet. Children have no effective attacks and should be treated as noncombatants.When a child turns 12, he or she is considered a young adult and takes his or her first level in one of the six basic classes. At that point, the character becomes an ordinary (or hero, in some cases).
 


frankthedm said:
D20 modern has some stuff on children, but it is tainted by political correctness.

The d20 starwars rules cover jedi padawans and thus might be better for what you seek.

Children
Children (newborns to age 11) are handled differently from other characters. They do not have classes or levels. They begin with the same ability score package as ordinaries (15, 14, 13, 12, 10, 8), but their ability scores are reduced as follows: –3 Str, –1 Dex, –3 Con, –1 Int, –1 Wis, –1 Cha.
Children have 1d4 hit points plus their Constitution modifier (minimum 1 hit point). They have no skills, feats, action points, or occupations. Their base attack bonus is +0, they have a +0 modifier on all saving throws (plus any modifiers for high or low ability scores), and their Reputation bonus is +0. Children have a +0 modifier to Defense and a normal speed of 20 feet. Children have no effective attacks and should be treated as noncombatants.When a child turns 12, he or she is considered a young adult and takes his or her first level in one of the six basic classes. At that point, the character becomes an ordinary (or hero, in some cases).

I suddenly want to play Star Wars d20 now where all the players are lightsabre-wielding padawan children taking out some sith...
 

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