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Rules for Rogues using Hide and Sneak
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<blockquote data-quote="Vegepygmy" data-source="post: 4775872" data-attributes="member: 40109"><p>An entry from the 3.5 FAQ may be helpful to you (and sorry for the poor formatting):</p><p> </p><p><strong><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><p style="text-align: left"><span style="color: deepskyblue">Can a character with Spring Attack who begins her</span></p></span></span></span></span></strong></p><p style="text-align: left"><strong><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">turn hidden move up to a foe, attack him, then return to a</span></p></span></span></span></span></strong></p><p style="text-align: left"><strong><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">position of hiding? Is she considered to be hiding (that is,</span></p></span></span></span></span></strong></p><p style="text-align: left"><strong><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">invisible to the foe) when she makes the attack? What if the</span></p></span></span></span></span></strong></p><p style="text-align: left"><strong><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">character has the camouflage or hide in plain sight class</span></p></span></span></span></span></strong></p><p style="text-align: left"><strong><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">features?</span></p><p></span></span></span></span></strong><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><p style="text-align: left"><span style="color: deepskyblue">Normally, a character can’t make a Hide check right after</span></p></span></span></span></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">attacking a foe, since that foe’s attention is now focused on her</span></p></span></span></span></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">(even if the attacker started her turn hidden or invisible). The</span></p></span></span></span></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">sniping option (on page 76 in the </span></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"><em><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">Player’s Handbook</span></span></span></span></span></em><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">) allows a</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">character to make a move action to hide immediately after</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">making a ranged attack against a foe at least 10 feet away, but</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">this doesn’t apply to melee attacks (even those made with</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">reach). Even if the character has Spring Attack, she simply</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">can’t make a Hide check while she is being observed.</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">As far as your second question goes, unless the character’s</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">approach remains entirely in an area where she can hide (that</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">is, an area with sufficient cover or concealment to attempt a</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">Hide check), the character is not considered to be hidden still</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">when she makes the attack. Conceivably, your character might</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">begin her turn hidden in overgrowth, move up through the</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">undergrowth to attack a target, then move back to a hiding</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">place within the plants, having never left the area of</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">concealment. In this case, she’d be considered hidden when she</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">made the attack, although she’d have a –20 penalty on her Hide</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">check.</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">The third part of your question changes the situation</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">entirely. Separately, both the camouflage and hide in plain sight</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">class features make this tactic more useful, but together, they’re</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">incredibly effective.</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">A character with the hide in plain sight class feature</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">(described on page 48 in the </span></span></span></span></span><em><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">Player’s Handbook</span></span></span></span></span></em><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">) can make a</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">Hide check even if she’s being observed. This doesn’t require</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">any extra action to accomplish (unlike the sniping maneuver).</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">The character could attack a foe, then move to a place with</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">sufficient cover or concealment to allow a Hide check, making</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">the Hide check as part of movement. The character doesn’t</span></span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"></span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">need Spring Attack to pull this off, although that feat would</span></span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"></span></span></span></span><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><p style="text-align: left"><span style="color: deepskyblue">allow her to move (potentially from a place of hiding, although</span></p></span></span></span></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">that’s not necessary), make an attack, and then move again to a</span></p></span></span></span></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">place of hiding. Still, unless the character has cover or</span></p></span></span></span></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">concealment for her approach, she’s not considered to be</span></p></span></span></span></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">hidden when she delivers the attack.</span></p></span></span></span></span></p><p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">The camouflage class feature (also on page 48 in the</span></p><p></span></span></span></span><em><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><p style="text-align: left"><span style="color: deepskyblue">Player’s Handbook</span></p><p></span></span></span></span></em><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><p style="text-align: left"></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"></p><p></span><p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">) allows the character to make a Hide check</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">in any sort of natural terrain, even if it doesn’t provide cover or</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">concealment. This means that the character could begin hidden,</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">move up to a target across open terrain, and make an attack</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">while still being considered hidden (although she’d still suffer</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">the –20 penalty on her Hide check). Even if the character has</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">Spring Attack and moves away after the attack, she can’t make</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">a Hide check to hide after the attack.</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">Put all three of these elements together—such as in the</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">hands of a high-level sneaky ranger—and here’s what you get:</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">1. The character begins his turn hidden (as long as he’s in</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">natural terrain, he doesn’t even need cover or concealment).</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">2. He moves up to a foe across natural terrain and makes an</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">attack (making a Hide check with a –20 penalty to be</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">considered hiding when he attacks).</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">3. He then moves back from the foe and makes a new Hide</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">check to disappear from view (again, he doesn’t need cover or</span></span></span></span></span></p> <p style="text-align: left"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">concealment while in natural terrain).</span></span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"></span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="color: deepskyblue">4. The foe then, if still standing, says, “Hey, what hit me?!”</span></span></span></span></span></p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"><span style="font-family: 'Times New Roman'"><span style="font-size: 9px"></span></span></span></span></p></blockquote><p></p>
[QUOTE="Vegepygmy, post: 4775872, member: 40109"] An entry from the 3.5 FAQ may be helpful to you (and sorry for the poor formatting): [B][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1][LEFT][COLOR=deepskyblue]Can a character with Spring Attack who begins her[/COLOR] [COLOR=deepskyblue]turn hidden move up to a foe, attack him, then return to a[/COLOR] [COLOR=deepskyblue]position of hiding? Is she considered to be hiding (that is,[/COLOR] [COLOR=deepskyblue]invisible to the foe) when she makes the attack? What if the[/COLOR] [COLOR=deepskyblue]character has the camouflage or hide in plain sight class[/COLOR] [COLOR=deepskyblue]features?[/COLOR][/LEFT] [/SIZE][/FONT][/SIZE][/FONT][/B][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1][/SIZE][/FONT][/SIZE][/FONT][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1][LEFT][COLOR=deepskyblue]Normally, a character can’t make a Hide check right after[/COLOR] [COLOR=deepskyblue]attacking a foe, since that foe’s attention is now focused on her[/COLOR] [COLOR=deepskyblue](even if the attacker started her turn hidden or invisible). The[/COLOR] [COLOR=deepskyblue]sniping option (on page 76 in the [/COLOR][/LEFT][/SIZE][LEFT][/left][/FONT][LEFT][/left][/SIZE][LEFT][/left][/FONT][LEFT][I][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1][COLOR=deepskyblue]Player’s Handbook[/COLOR][/SIZE][/FONT][/SIZE][/FONT][/I][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1][/SIZE][/FONT][/SIZE][/FONT][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1][COLOR=deepskyblue]) allows a[/COLOR] [COLOR=deepskyblue]character to make a move action to hide immediately after[/COLOR] [COLOR=deepskyblue]making a ranged attack against a foe at least 10 feet away, but[/COLOR] [COLOR=deepskyblue]this doesn’t apply to melee attacks (even those made with[/COLOR] [COLOR=deepskyblue]reach). Even if the character has Spring Attack, she simply[/COLOR] [COLOR=deepskyblue]can’t make a Hide check while she is being observed.[/COLOR] [COLOR=deepskyblue]As far as your second question goes, unless the character’s[/COLOR] [COLOR=deepskyblue]approach remains entirely in an area where she can hide (that[/COLOR] [COLOR=deepskyblue]is, an area with sufficient cover or concealment to attempt a[/COLOR] [COLOR=deepskyblue]Hide check), the character is not considered to be hidden still[/COLOR] [COLOR=deepskyblue]when she makes the attack. Conceivably, your character might[/COLOR] [COLOR=deepskyblue]begin her turn hidden in overgrowth, move up through the[/COLOR] [COLOR=deepskyblue]undergrowth to attack a target, then move back to a hiding[/COLOR] [COLOR=deepskyblue]place within the plants, having never left the area of[/COLOR] [COLOR=deepskyblue]concealment. In this case, she’d be considered hidden when she[/COLOR] [COLOR=deepskyblue]made the attack, although she’d have a –20 penalty on her Hide[/COLOR] [COLOR=deepskyblue]check.[/COLOR] [COLOR=deepskyblue]The third part of your question changes the situation[/COLOR] [COLOR=deepskyblue]entirely. Separately, both the camouflage and hide in plain sight[/COLOR] [COLOR=deepskyblue]class features make this tactic more useful, but together, they’re[/COLOR] [COLOR=deepskyblue]incredibly effective.[/COLOR] [COLOR=deepskyblue]A character with the hide in plain sight class feature[/COLOR] [COLOR=deepskyblue](described on page 48 in the [/COLOR][/SIZE][/FONT][/SIZE][/FONT][I][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1][COLOR=deepskyblue]Player’s Handbook[/COLOR][/SIZE][/FONT][/SIZE][/FONT][/I][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1][/SIZE][/FONT][/SIZE][/FONT][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1][COLOR=deepskyblue]) can make a[/COLOR] [COLOR=deepskyblue]Hide check even if she’s being observed. This doesn’t require[/COLOR] [COLOR=deepskyblue]any extra action to accomplish (unlike the sniping maneuver).[/COLOR] [COLOR=deepskyblue]The character could attack a foe, then move to a place with[/COLOR] [COLOR=deepskyblue]sufficient cover or concealment to allow a Hide check, making[/COLOR] [COLOR=deepskyblue]the Hide check as part of movement. The character doesn’t[/COLOR][/SIZE][/FONT][/SIZE][/FONT][/LEFT][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1] [COLOR=deepskyblue]need Spring Attack to pull this off, although that feat would[/COLOR] [/SIZE][/FONT][/SIZE][/FONT][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1][LEFT][COLOR=deepskyblue]allow her to move (potentially from a place of hiding, although[/COLOR] [COLOR=deepskyblue]that’s not necessary), make an attack, and then move again to a[/COLOR] [COLOR=deepskyblue]place of hiding. Still, unless the character has cover or[/COLOR] [COLOR=deepskyblue]concealment for her approach, she’s not considered to be[/COLOR] [COLOR=deepskyblue]hidden when she delivers the attack.[/COLOR] [COLOR=deepskyblue]The camouflage class feature (also on page 48 in the[/COLOR][/LEFT] [/SIZE][/FONT][/SIZE][/FONT][I][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1][LEFT][COLOR=deepskyblue]Player’s Handbook[/COLOR][/LEFT][/SIZE][/FONT][/SIZE][/FONT][/I][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1][LEFT][/left][/SIZE][LEFT][/left][/FONT][LEFT][/left][/SIZE][LEFT][/left][/FONT][LEFT][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1][COLOR=deepskyblue]) allows the character to make a Hide check[/COLOR] [COLOR=deepskyblue]in any sort of natural terrain, even if it doesn’t provide cover or[/COLOR] [COLOR=deepskyblue]concealment. This means that the character could begin hidden,[/COLOR] [COLOR=deepskyblue]move up to a target across open terrain, and make an attack[/COLOR] [COLOR=deepskyblue]while still being considered hidden (although she’d still suffer[/COLOR] [COLOR=deepskyblue]the –20 penalty on her Hide check). Even if the character has[/COLOR] [COLOR=deepskyblue]Spring Attack and moves away after the attack, she can’t make[/COLOR] [COLOR=deepskyblue]a Hide check to hide after the attack.[/COLOR] [COLOR=deepskyblue]Put all three of these elements together—such as in the[/COLOR] [COLOR=deepskyblue]hands of a high-level sneaky ranger—and here’s what you get:[/COLOR] [COLOR=deepskyblue]1. The character begins his turn hidden (as long as he’s in[/COLOR] [COLOR=deepskyblue]natural terrain, he doesn’t even need cover or concealment).[/COLOR] [COLOR=deepskyblue]2. He moves up to a foe across natural terrain and makes an[/COLOR] [COLOR=deepskyblue]attack (making a Hide check with a –20 penalty to be[/COLOR] [COLOR=deepskyblue]considered hiding when he attacks).[/COLOR] [COLOR=deepskyblue]3. He then moves back from the foe and makes a new Hide[/COLOR] [COLOR=deepskyblue]check to disappear from view (again, he doesn’t need cover or[/COLOR] [COLOR=deepskyblue]concealment while in natural terrain).[/COLOR][/SIZE][/FONT][/SIZE][/FONT][/LEFT][FONT=Times New Roman][SIZE=1][FONT=Times New Roman][SIZE=1] [COLOR=deepskyblue]4. The foe then, if still standing, says, “Hey, what hit me?!”[/COLOR] [/SIZE][/FONT][/SIZE][/FONT] [/QUOTE]
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Rules for Rogues using Hide and Sneak
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