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Rules for selling gems?
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<blockquote data-quote="Nail" data-source="post: 4836917" data-attributes="member: 224"><p>....but some people just love to roll dice!</p><p></p><p>If you try to build a "haggling system", you've got some hurdles: <ul> <li data-xf-list-type="ul">The game is balanced with certain loot values in mind. Depending on your system, you might end up giving the PCs too much gold, or too little.</li> </ul><p></p><ul> <li data-xf-list-type="ul">PCs skill checks go up each level....why would the merchant checks also go up? If you set a fixed DC, the PCs will eventually be able to blow that DC away.</li> </ul><p></p><ul> <li data-xf-list-type="ul">Haggling takes time => Game time. Do you want to spend precious game time haggling over the price of gems each session? Really? *Every* time the PCs get gems?</li> </ul><p></p><ul> <li data-xf-list-type="ul">Some players really don't like haggling. Are you going to penalize them for not having the same kind of fun-quotient the DM has? Before you invest time & energy in this, poll your players.</li> </ul><p></p><ul> <li data-xf-list-type="ul">A haggling system isn't any more believable than the gold peice system too, if you think about it. Why should the gold peices you find in the dragon's hoard be the same size and weight as those in current circulation, etc.</li> </ul></blockquote><p></p>
[QUOTE="Nail, post: 4836917, member: 224"] ....but some people just love to roll dice! If you try to build a "haggling system", you've got some hurdles:[list][*]The game is balanced with certain loot values in mind. Depending on your system, you might end up giving the PCs too much gold, or too little.[/list] [list][*]PCs skill checks go up each level....why would the merchant checks also go up? If you set a fixed DC, the PCs will eventually be able to blow that DC away.[/list] [list][*]Haggling takes time => Game time. Do you want to spend precious game time haggling over the price of gems each session? Really? *Every* time the PCs get gems?[/list] [list][*]Some players really don't like haggling. Are you going to penalize them for not having the same kind of fun-quotient the DM has? Before you invest time & energy in this, poll your players.[/list] [list][*]A haggling system isn't any more believable than the gold peice system too, if you think about it. Why should the gold peices you find in the dragon's hoard be the same size and weight as those in current circulation, etc.[/list] [/QUOTE]
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Rules for selling gems?
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