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<blockquote data-quote="Chaosmancer" data-source="post: 9059297" data-attributes="member: 6801228"><p>Then don't allow players to describe their action beyond "I attack" until they roll to hit and roll damage and learn the result. Done. No retcons needed.</p><p></p><p></p><p></p><p>Does the clip also show where Daddy Glover rolled to hit? Also, other than theoretically wanting the serial killer alive because they will become secret lovers in the future, is there any reason to assume that the player in that situation WANTS the predator alive for questioning?</p><p></p><p></p><p></p><p>Yes, capturing someone can be great. That's why if the player's think about that and want to go forward with that plan, then they should be able to do so without having barriers thrown up in their faces. </p><p></p><p>Also, what's your complain if the players declare "I attack non-lethally" every single turn? No retcon. So what does it matter? The only difference between that and what currently happens is encouraging them to repeat themselves every single turn.</p><p></p><p>Your position seems to be that once the words leave the player's mouth, they become irrefutably written in stone, never to be changed lest the stars fall from the heavens. But... sure, a player can change their description of their attack. It changes so so very little if they decide they shot the goblin in the stomach rather than the throat. They still shot the goblin with their weapon.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9059297, member: 6801228"] Then don't allow players to describe their action beyond "I attack" until they roll to hit and roll damage and learn the result. Done. No retcons needed. Does the clip also show where Daddy Glover rolled to hit? Also, other than theoretically wanting the serial killer alive because they will become secret lovers in the future, is there any reason to assume that the player in that situation WANTS the predator alive for questioning? Yes, capturing someone can be great. That's why if the player's think about that and want to go forward with that plan, then they should be able to do so without having barriers thrown up in their faces. Also, what's your complain if the players declare "I attack non-lethally" every single turn? No retcon. So what does it matter? The only difference between that and what currently happens is encouraging them to repeat themselves every single turn. Your position seems to be that once the words leave the player's mouth, they become irrefutably written in stone, never to be changed lest the stars fall from the heavens. But... sure, a player can change their description of their attack. It changes so so very little if they decide they shot the goblin in the stomach rather than the throat. They still shot the goblin with their weapon. [/QUOTE]
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