Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rules interaction with possible house rule
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CovertOps" data-source="post: 5011710" data-attributes="member: 65152"><p>I come seeking input about a possible house rule I'm going to try and to see if anyone here can think of some downside that hasn't already occurred to me.</p><p></p><p>Proposal: Give the PC's a flat Level +3 attack bonus to be used with any attack the PC might have. Proficiency bonuses and class features (think the Rogue dagger +1 or the Fighter's +1 with 1 or 2 handed weapons) still add to this so you get a difference between implement users and weapon users to keep the difference between AC and F/R/W. Other uses of a characters main stat remain the same such as damage modifier and other normal uses of that stat.</p><p></p><p>My initial thoughts: I feel like any time I build a PC in 4e I need to take a race that synergizes with the class/build I am making so I am sure I can hit stuff. By taking away the to-hit nature of a prime stat you open up any race to any class because now (at worst) you lose 1-2 points of damage per swing vs. losing 5-10% to-hit as well. This also reduces MAD problems for classes like the Paladin and Cleric which have 2 prime stats allowing you to dabble in both trees effectively. Last (and best IMO) is that it opens up really decent multi-classing for any race/class combo. The primary penality here is lost damage on a per swing basis for any attacks that don't use a stat you are raising. Also, it makes everyone good with melee basic attacks and eliminates the need for those melee training feats (use ___ in place of STR).</p><p></p><p>Can anyone think of any glaring abuses for this or some reason this is a bad idea?</p></blockquote><p></p>
[QUOTE="CovertOps, post: 5011710, member: 65152"] I come seeking input about a possible house rule I'm going to try and to see if anyone here can think of some downside that hasn't already occurred to me. Proposal: Give the PC's a flat Level +3 attack bonus to be used with any attack the PC might have. Proficiency bonuses and class features (think the Rogue dagger +1 or the Fighter's +1 with 1 or 2 handed weapons) still add to this so you get a difference between implement users and weapon users to keep the difference between AC and F/R/W. Other uses of a characters main stat remain the same such as damage modifier and other normal uses of that stat. My initial thoughts: I feel like any time I build a PC in 4e I need to take a race that synergizes with the class/build I am making so I am sure I can hit stuff. By taking away the to-hit nature of a prime stat you open up any race to any class because now (at worst) you lose 1-2 points of damage per swing vs. losing 5-10% to-hit as well. This also reduces MAD problems for classes like the Paladin and Cleric which have 2 prime stats allowing you to dabble in both trees effectively. Last (and best IMO) is that it opens up really decent multi-classing for any race/class combo. The primary penality here is lost damage on a per swing basis for any attacks that don't use a stat you are raising. Also, it makes everyone good with melee basic attacks and eliminates the need for those melee training feats (use ___ in place of STR). Can anyone think of any glaring abuses for this or some reason this is a bad idea? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rules interaction with possible house rule
Top