Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rules Lawyers needed!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MerakSpielman" data-source="post: 1814066" data-attributes="member: 7464"><p>Oh, I <em>am</em> being nice. </p><p> </p><p>Appologies. I meant 1st ed., not 2nd.</p><p> </p><p>There's nothing wrong with 1st edition. But there's nothing wrong with 3rd edition either. The purpose of 3rd edition was to impliment the d20 system. I'm sure you know what that means, but I'll summarize anyway. To accomplish an action, you roll a d20 and add modifiers. You try to beat a set DC. If you beat the DC, your action succeeds. </p><p> </p><p>That is the mechanic virtually all the rules of 3.x are based off of. The rest of the system can be changed to suit whatever flavor you like - low powered, high powered, whatever.</p><p> </p><p>For simplicity there has to be some mechanism to determine who, sitting at the table, gets to go next. You can't all go at once, just for real-world logistics purposes. So the rules have you do what you do everywhere else - roll a d20 with modifiers. </p><p> </p><p>For some reason you seem to think that rolling d20s and adding modifiers turns D&D from "simplicity and ease" to "super-hero inspired flashy action."</p><p> </p><p>No offense intended, but I just don't see it. I see you, for some reason, wanting to make complicated and difficult-to-follow rules to replace the "roll d20 add modifiers" concept. I see you wanting to do this because you don't find the new, simpler rules to accurately reflect what you invision happening in a combat.</p><p> </p><p>I'm trying to warn you that mixing the systems into an unrecognizable, complicated mish-mash might have unintented side effects. </p><p> </p><p>I'm trying to explain to you that I see no reason why you can't play any game you like, with any flavor, with any system you like. Having a gritty, struggle-to-survive game is quite possible in 3.x without changing a single rule. Having a super-hero inspired munchkinfest is possible in 1st ed. without changing a single rule.</p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 1814066, member: 7464"] Oh, I [i]am[/i] being nice. Appologies. I meant 1st ed., not 2nd. There's nothing wrong with 1st edition. But there's nothing wrong with 3rd edition either. The purpose of 3rd edition was to impliment the d20 system. I'm sure you know what that means, but I'll summarize anyway. To accomplish an action, you roll a d20 and add modifiers. You try to beat a set DC. If you beat the DC, your action succeeds. That is the mechanic virtually all the rules of 3.x are based off of. The rest of the system can be changed to suit whatever flavor you like - low powered, high powered, whatever. For simplicity there has to be some mechanism to determine who, sitting at the table, gets to go next. You can't all go at once, just for real-world logistics purposes. So the rules have you do what you do everywhere else - roll a d20 with modifiers. For some reason you seem to think that rolling d20s and adding modifiers turns D&D from "simplicity and ease" to "super-hero inspired flashy action." No offense intended, but I just don't see it. I see you, for some reason, wanting to make complicated and difficult-to-follow rules to replace the "roll d20 add modifiers" concept. I see you wanting to do this because you don't find the new, simpler rules to accurately reflect what you invision happening in a combat. I'm trying to warn you that mixing the systems into an unrecognizable, complicated mish-mash might have unintented side effects. I'm trying to explain to you that I see no reason why you can't play any game you like, with any flavor, with any system you like. Having a gritty, struggle-to-survive game is quite possible in 3.x without changing a single rule. Having a super-hero inspired munchkinfest is possible in 1st ed. without changing a single rule. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rules Lawyers needed!
Top