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<blockquote data-quote="Spatula" data-source="post: 1814395" data-attributes="member: 2198"><p>As I recall, in 1st edition initiative was rolled on a d6. The number you rolled was the "segment" you acted in. As each round was 1 minute, and there were 6 segments in each round, each segment would be 10 seconds. If two characters rolled the same initiative, then their actions determined who got to go first - this is where concepts like weapon speed and casting times came into play. For example, if I have a dagger and you have a two-handed sword, and we both roll a '3' for initiative, I get to go first because a dagger has a better weapon speed than a two-handed sword.</p><p></p><p>Also, initiative is re-rolled every round.</p><p></p><p>2nd edition had a different system where initiative was rolled on a d10, plus a modifier based on what you were doing that round (weapon speed, casting time, etc.). The concept of segments (a needless detail even in 1E) largely falls by the wayside in 2E, as the range of possible initiative values is no longer limited to numbers that easily divide into 60 (the number of seconds in a round). And initiative is re-rolled every round, as in 1st edition.</p><p></p><p>Initiative in 3E is loads simpler than it was in 1E or 2E. Everyone rolls a d20 at the start of battle, the combat order is established, and that's that.</p></blockquote><p></p>
[QUOTE="Spatula, post: 1814395, member: 2198"] As I recall, in 1st edition initiative was rolled on a d6. The number you rolled was the "segment" you acted in. As each round was 1 minute, and there were 6 segments in each round, each segment would be 10 seconds. If two characters rolled the same initiative, then their actions determined who got to go first - this is where concepts like weapon speed and casting times came into play. For example, if I have a dagger and you have a two-handed sword, and we both roll a '3' for initiative, I get to go first because a dagger has a better weapon speed than a two-handed sword. Also, initiative is re-rolled every round. 2nd edition had a different system where initiative was rolled on a d10, plus a modifier based on what you were doing that round (weapon speed, casting time, etc.). The concept of segments (a needless detail even in 1E) largely falls by the wayside in 2E, as the range of possible initiative values is no longer limited to numbers that easily divide into 60 (the number of seconds in a round). And initiative is re-rolled every round, as in 1st edition. Initiative in 3E is loads simpler than it was in 1E or 2E. Everyone rolls a d20 at the start of battle, the combat order is established, and that's that. [/QUOTE]
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