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Rules not covered by the rules - bull rush
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<blockquote data-quote="FrankTrollman" data-source="post: 1211607" data-attributes="member: 14225"><p>In 1., I think the answer is that B should fall prone. The rules don't exactly say that, but it is implied from the way the rules do work. Similarly if B is being bullrushed into a wall.</p><p></p><p>In 2. or 3., I think that A should have to declare an overrun on C to do that at all. That means that C can either get out of the way or take an AoO and make a strength check against A (success stops the Bullrush, failure leaves C prone). I don't see 2. and 3. as being different as the effect is pretty much the same in either case.</p><p></p><p>Bullrushing more than one enemy, while occassionally cinematic, is simply not compatable with D&D. Sorry, it would be nice if it worked, but it does not. So long as you can't effectively charge the same group of people for tripping or damaging purposes - there's no reason for us to get our panties in a knot over the fact that bullrushing them isn't viable either.</p><p></p><p>As to formations pushing on each other - I think that could work when we got the formations rules working. D&D is an individual combat game, and it seriously starts hurting when large numbers of characters show up on one or more sides of the battle. I haven't read the miniatures book - it might have a good mechanic for this.</p><p></p><p>The formation fighting rules in Lords of Darkness are crap and don't even begin to address these issues.</p><p></p><p>-Frank</p></blockquote><p></p>
[QUOTE="FrankTrollman, post: 1211607, member: 14225"] In 1., I think the answer is that B should fall prone. The rules don't exactly say that, but it is implied from the way the rules do work. Similarly if B is being bullrushed into a wall. In 2. or 3., I think that A should have to declare an overrun on C to do that at all. That means that C can either get out of the way or take an AoO and make a strength check against A (success stops the Bullrush, failure leaves C prone). I don't see 2. and 3. as being different as the effect is pretty much the same in either case. Bullrushing more than one enemy, while occassionally cinematic, is simply not compatable with D&D. Sorry, it would be nice if it worked, but it does not. So long as you can't effectively charge the same group of people for tripping or damaging purposes - there's no reason for us to get our panties in a knot over the fact that bullrushing them isn't viable either. As to formations pushing on each other - I think that could work when we got the formations rules working. D&D is an individual combat game, and it seriously starts hurting when large numbers of characters show up on one or more sides of the battle. I haven't read the miniatures book - it might have a good mechanic for this. The formation fighting rules in Lords of Darkness are crap and don't even begin to address these issues. -Frank [/QUOTE]
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Rules not covered by the rules - bull rush
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