Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rules of the Game: Sneak Attacks part 3
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hypersmurf" data-source="post: 1399786" data-attributes="member: 1656"><p><a href="http://www.wizards.com/default.asp?x=dnd/rg/20040302a" target="_blank">Up at WotC.</a> </p><p></p><p>Ah well. I guess it couldn't last.</p><p></p><p>Conditions for flanking: "To flank an opponent, two allies must be on opposite sides of that opponent, and they both must threaten the opponent."</p><p></p><p>Not accurate. One must threaten; the other must make a melee attack. You can make a melee attack with a whip or an untrained unarmed strike and still benefit from flanking, even if you don't threaten, as long as your ally threatens.</p><p></p><p>The visible rule: "You get a flanking bonus from any ally your foe can see (and who is in the correct position to flank). If your foe can't see you, you don't provide a flanking bonus to any ally."</p><p></p><p>This rule did not exist in the 3E Core Rules. It first appeared in a Sage Advice chat, with slightly different mechanics. Then it showed up in the 3E FAQ, essentially the same as it appears in this article. Then 3.5 was released, and the rules were the same as 3E: You flank when you're making a melee attack, and an ally directly opposite threatens the opponent. No mention of whether the opponent can see your ally.</p><p></p><p>This rule doesn't exist, and it's being brought up <em>again</em> as if it did... which leads to the Blinking Barbarian situation, where it's actually <em>advantageous</em> for someone with Uncanny Dodge flanked by two high level rogues (or two low-level rogues, if he doesn't have Improved Uncanny Dodge) to <em>close his eyes</em> at the end of his action. It also introduces the situation where someone flanked by a rogue and a non-rogue can deliberately turn his back (per the rules in the Gaze Attack section) on the non-rogue to deny the rogue his flanking advantage and thereby his sneak attacks.</p><p></p><p>And, of course, one of the most common Uncanny Dodge questions - Does Uncanny Dodge trump Feint? - isn't addressed in the article.</p><p></p><p>It was going so well <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 1399786, member: 1656"] [URL=http://www.wizards.com/default.asp?x=dnd/rg/20040302a]Up at WotC.[/URL] Ah well. I guess it couldn't last. Conditions for flanking: "To flank an opponent, two allies must be on opposite sides of that opponent, and they both must threaten the opponent." Not accurate. One must threaten; the other must make a melee attack. You can make a melee attack with a whip or an untrained unarmed strike and still benefit from flanking, even if you don't threaten, as long as your ally threatens. The visible rule: "You get a flanking bonus from any ally your foe can see (and who is in the correct position to flank). If your foe can't see you, you don't provide a flanking bonus to any ally." This rule did not exist in the 3E Core Rules. It first appeared in a Sage Advice chat, with slightly different mechanics. Then it showed up in the 3E FAQ, essentially the same as it appears in this article. Then 3.5 was released, and the rules were the same as 3E: You flank when you're making a melee attack, and an ally directly opposite threatens the opponent. No mention of whether the opponent can see your ally. This rule doesn't exist, and it's being brought up [i]again[/i] as if it did... which leads to the Blinking Barbarian situation, where it's actually [i]advantageous[/i] for someone with Uncanny Dodge flanked by two high level rogues (or two low-level rogues, if he doesn't have Improved Uncanny Dodge) to [i]close his eyes[/i] at the end of his action. It also introduces the situation where someone flanked by a rogue and a non-rogue can deliberately turn his back (per the rules in the Gaze Attack section) on the non-rogue to deny the rogue his flanking advantage and thereby his sneak attacks. And, of course, one of the most common Uncanny Dodge questions - Does Uncanny Dodge trump Feint? - isn't addressed in the article. It was going so well :( -Hyp. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rules of the Game: Sneak Attacks part 3
Top