Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Rules on Destiny Points
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Bennet Hoenheim" data-source="post: 6227713" data-attributes="member: 74977"><p><span style="font-family: 'arial black'">Rules Notations on Destiny Points</span></p><p></p><p>You can spend a Destiny Point at any time provided you have one, it does not need to be related to your Destiny; unless your GM determines otherwise.</p><p></p><p>You can use a DP -no action required- once per encounter, to "Act out of turn" without interrupting somebody else's turn. You effectively gain an extra round worth of actions which you could then use to make attacks (which you could make natural 20s with more Destiny Points) and change your position in the initiative order thereon. </p><p></p><p>Note that unless you have the Quicken Power Force secret, you cannot interrupt somebody else's turn by spending a Destiny Point (using a Force Power, as an immediate action for instance). Also note that on your turn, your opponent could spend a DP to counter attack your game mechanics doing the same (once per encounter).</p><p></p><p>A Destiny Point spent to cause your attack to miss makes the attack miss (even if you spent a Destiny Point for an automatic natural 20). You cannot then spend another Destiny Point to have your missed attack suddenly hit again. </p><p></p><p>When using a vehicle weapon, you cannot apply any effect that causes an automatic natural 20 or automatic critical hit (such as spending a Destiny Point or using serenity), unless a rule specifies that it can be used with vehicle weapons.</p><p></p><p>When creating a character higher than 1st level, give it the maximum Force Points for its current level (generally 5 + 1/2 character level) and a number of Destiny Points equal to its character level divided by 5 (rounded down to a minimum of 1).</p></blockquote><p></p>
[QUOTE="Bennet Hoenheim, post: 6227713, member: 74977"] [FONT=arial black]Rules Notations on Destiny Points[/FONT] You can spend a Destiny Point at any time provided you have one, it does not need to be related to your Destiny; unless your GM determines otherwise. You can use a DP -no action required- once per encounter, to "Act out of turn" without interrupting somebody else's turn. You effectively gain an extra round worth of actions which you could then use to make attacks (which you could make natural 20s with more Destiny Points) and change your position in the initiative order thereon. Note that unless you have the Quicken Power Force secret, you cannot interrupt somebody else's turn by spending a Destiny Point (using a Force Power, as an immediate action for instance). Also note that on your turn, your opponent could spend a DP to counter attack your game mechanics doing the same (once per encounter). A Destiny Point spent to cause your attack to miss makes the attack miss (even if you spent a Destiny Point for an automatic natural 20). You cannot then spend another Destiny Point to have your missed attack suddenly hit again. When using a vehicle weapon, you cannot apply any effect that causes an automatic natural 20 or automatic critical hit (such as spending a Destiny Point or using serenity), unless a rule specifies that it can be used with vehicle weapons. When creating a character higher than 1st level, give it the maximum Force Points for its current level (generally 5 + 1/2 character level) and a number of Destiny Points equal to its character level divided by 5 (rounded down to a minimum of 1). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Rules on Destiny Points
Top