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General Tabletop Discussion
*Pathfinder & Starfinder
Rules on interrupts of movement
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<blockquote data-quote="jontherev" data-source="post: 4574374" data-attributes="member: 1451"><p>I agree, but I'd say you need at least another 10' of movement left in the charge to complete the charge if the defender shifted somewhere behind the charger, since you have to change directions so drastically. The charger completes the rest of his movement (if any left) right after the shift, and then does the rest of his turn. So, if the defender was to shift 2 squares away from the charger, but still in front of the charger, AND the charger had another 5' of movement left...then he could continue his charge and finish the attack. If, however, the defender was to instead shift adjacent to and behind the charger, then I'd say that the +1 bonus from the charge is not applicable against the original defender since he can't move enough to charge again (maybe ruling it a minor action to shift directions, which normally you can't do in the middle of an action). But, in the same last example, let's say the defender shifts 3 squares behind the charger...if the charger had a minor action and another 10' of movement left, then I'd let him complete the charge by turning around and starting a new charge as part of the same action. Also, the attacker could instead just change targets and charge someone else. Most of this would be my interpretation of the rules, as I don't think this is spelled out.</p></blockquote><p></p>
[QUOTE="jontherev, post: 4574374, member: 1451"] I agree, but I'd say you need at least another 10' of movement left in the charge to complete the charge if the defender shifted somewhere behind the charger, since you have to change directions so drastically. The charger completes the rest of his movement (if any left) right after the shift, and then does the rest of his turn. So, if the defender was to shift 2 squares away from the charger, but still in front of the charger, AND the charger had another 5' of movement left...then he could continue his charge and finish the attack. If, however, the defender was to instead shift adjacent to and behind the charger, then I'd say that the +1 bonus from the charge is not applicable against the original defender since he can't move enough to charge again (maybe ruling it a minor action to shift directions, which normally you can't do in the middle of an action). But, in the same last example, let's say the defender shifts 3 squares behind the charger...if the charger had a minor action and another 10' of movement left, then I'd let him complete the charge by turning around and starting a new charge as part of the same action. Also, the attacker could instead just change targets and charge someone else. Most of this would be my interpretation of the rules, as I don't think this is spelled out. [/QUOTE]
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