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rules or world first?
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<blockquote data-quote="Li Shenron" data-source="post: 2788552" data-attributes="member: 1465"><p>If a publisher is very good at providing a solid introduction about the setting, this problem could cost just 2 pages at the very beginning. But sometimes the introduction is just a wasted pimpin' page about how cool this setting is going to be, how powerful your characters, etc.</p><p></p><p>For example, I have the Rokugan campaign setting book. It is really a wonderful setting and a top D&D book IMHO. But one nitpick about it is that it starts off with one page introduction that contains nothing but an in-character description (that functions more as an advertising to me), and some lines about necessary books etc... Then the books starts immediately with the description of each clan, and the character benefits of belonging to one.</p><p></p><p>It would have been great to have 2 pages mentioning all the important features of the settings, both rules-based and rules-free, so that you know what to expect. For example, it could have been mentioned in the intro that Honor and Taint have rules to follow, what place has Void in the setting, etc... instead of talking about them in the clan descriptions (100 or so pages before explaining how these work). A preliminary as-short-as-possible explanation would have made the reader feel much better.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 2788552, member: 1465"] If a publisher is very good at providing a solid introduction about the setting, this problem could cost just 2 pages at the very beginning. But sometimes the introduction is just a wasted pimpin' page about how cool this setting is going to be, how powerful your characters, etc. For example, I have the Rokugan campaign setting book. It is really a wonderful setting and a top D&D book IMHO. But one nitpick about it is that it starts off with one page introduction that contains nothing but an in-character description (that functions more as an advertising to me), and some lines about necessary books etc... Then the books starts immediately with the description of each clan, and the character benefits of belonging to one. It would have been great to have 2 pages mentioning all the important features of the settings, both rules-based and rules-free, so that you know what to expect. For example, it could have been mentioned in the intro that Honor and Taint have rules to follow, what place has Void in the setting, etc... instead of talking about them in the clan descriptions (100 or so pages before explaining how these work). A preliminary as-short-as-possible explanation would have made the reader feel much better. [/QUOTE]
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