Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Rules question - How would you handl a chariot?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Greenfield" data-source="post: 6406434" data-attributes="member: 6669384"><p>I was watching a PBS show on a team trying to recreate an Egyptian war chariot. The construction was interesting.</p><p></p><p>What was more interesting was the detail whose purpose had escaped the reconstructing team until they did test runs.</p><p></p><p>There was a gap in the side panel on each side. When testing it they found that it was perfect for a man to put a slightly bent knee into to stabilize him while firing a bow. They were meant to be fast moving archer's platforms.</p><p></p><p>The "floor" was made of strips of woven rawhide, which smoothed the ride for the passengers, giving the archer a relatively stable base even when speeding over open fields.</p><p></p><p>Now, in game, managing a chariot or cart is done through Handle Animal rather than Ride. The front panel would give a partial cover bonus to the rider, though I don't think he should get Dex to AC.</p><p></p><p>But how do you handle fighting from this moving base? There's no Ride skill involved, so neither Mounted Combat nor Mounted Archery seems applicable.</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6406434, member: 6669384"] I was watching a PBS show on a team trying to recreate an Egyptian war chariot. The construction was interesting. What was more interesting was the detail whose purpose had escaped the reconstructing team until they did test runs. There was a gap in the side panel on each side. When testing it they found that it was perfect for a man to put a slightly bent knee into to stabilize him while firing a bow. They were meant to be fast moving archer's platforms. The "floor" was made of strips of woven rawhide, which smoothed the ride for the passengers, giving the archer a relatively stable base even when speeding over open fields. Now, in game, managing a chariot or cart is done through Handle Animal rather than Ride. The front panel would give a partial cover bonus to the rider, though I don't think he should get Dex to AC. But how do you handle fighting from this moving base? There's no Ride skill involved, so neither Mounted Combat nor Mounted Archery seems applicable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Rules question - How would you handl a chariot?
Top