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Rules Question: Illusory Wall
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<blockquote data-quote="Aegeri" data-source="post: 5284626" data-attributes="member: 78116"><p>This is in fact the way it works. Walls are exceptional at blocking off areas like narrow corridors and similar. They also firmly control the squares they occupy in many cases. This does mean though that they are tricky to use, because you can't always affect things that are big enough to just ignore them (such as a flying creature), unless you stack the squares up. The best use for walls is to restrict movement in certain areas, deny flanking positions and similar. Walls are <em>excellent</em> for numerous things and they excel in tight dungeon environments. In the middle of an open cavern they can be used to make cover and terrain you wouldn't otherwise have access too. But you don't get your height for free. It's never been like that. The only reason I can see for the stacking rule is so that you can make a wall that affects a large creature - but you sacrifice the total number of squares. If walls can affect 8 x max height squares that is plainly ridiculous. I can see why so many DMs utterly hate walls if this is how people think they work!</p><p></p><p></p><p></p><p>Eight squares is eight squares and a medium sized creature can't see over it if it says it blocks line of sight (like the Illusory Wall). Squares are an abstract concept. I sometimes think about feet for other purposes, but that's what I am claiming the RAW says in any manner. The RAW talks only about squares, not feet and so that was confusing of me (I shouldn't have flipped squares and 5' around, because that's not ultimately what 4E cares about very much). On the other hand, a 10 foot high dragon isn't worried at all about a 5 foot tall wall - but that is why you can stack them!</p><p></p><p></p><p></p><p>Except for the whole part this is occupying 32 squares. Where does the power say "Area wall 32"?</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5284626, member: 78116"] This is in fact the way it works. Walls are exceptional at blocking off areas like narrow corridors and similar. They also firmly control the squares they occupy in many cases. This does mean though that they are tricky to use, because you can't always affect things that are big enough to just ignore them (such as a flying creature), unless you stack the squares up. The best use for walls is to restrict movement in certain areas, deny flanking positions and similar. Walls are [i]excellent[/i] for numerous things and they excel in tight dungeon environments. In the middle of an open cavern they can be used to make cover and terrain you wouldn't otherwise have access too. But you don't get your height for free. It's never been like that. The only reason I can see for the stacking rule is so that you can make a wall that affects a large creature - but you sacrifice the total number of squares. If walls can affect 8 x max height squares that is plainly ridiculous. I can see why so many DMs utterly hate walls if this is how people think they work! Eight squares is eight squares and a medium sized creature can't see over it if it says it blocks line of sight (like the Illusory Wall). Squares are an abstract concept. I sometimes think about feet for other purposes, but that's what I am claiming the RAW says in any manner. The RAW talks only about squares, not feet and so that was confusing of me (I shouldn't have flipped squares and 5' around, because that's not ultimately what 4E cares about very much). On the other hand, a 10 foot high dragon isn't worried at all about a 5 foot tall wall - but that is why you can stack them! Except for the whole part this is occupying 32 squares. Where does the power say "Area wall 32"? [/QUOTE]
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Rules Question: Illusory Wall
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