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Rules Question: Vampires and Running Water
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<blockquote data-quote="Abstruse" data-source="post: 5959733" data-attributes="member: 6669048"><p>I'm trying to find something other than Contingency because it's SUCH a cop-out DM trick. I hate hate hate hate hate using it. It's the magic Get My DMPC Out of Death Free card and it's like Lawful Good Drow Rangers struggling against their chaotic evil nature or the "I was orphaned at a young age but I'm secretly the long lost heir of a far-away kingdom" PC backstory or "You all meet in a tavern" or any of the other cliches except it's worse because it's railroading. If it were tied to a different spell other than teleportation, sure. But using it like that is like a slap in the face to the players and I refuse to use it if there's any other options.</p><p></p><p>Here's what I don't get after four hours of searching the SRD today...there are spells that will let you walk through fire and pass through stone without harm and be invisible to the naked eye and even to fly, all at relatively low levels. But there's not a single fragging spell in the entire game system - even including third-party stuff - that keeps you from getting wet!</p><p></p><p>Edit: Also, Contingency - Dimension Door isn't going to work since they'll just move the water to whereever she goes the next round, either because it's part of the Aqueus Orb spell or through Water Control, which is a domain spell for the cleric. And I WANT to treat her like a munchkin because that's how she's been presented canonically. She advanced herself to Ancient Vampire status by murdering her lover to turn him into a ghost, then taunting him until he used his aging power on her to age her 200 years in a single night. That's a munchkin if I've ever seen one!</p></blockquote><p></p>
[QUOTE="Abstruse, post: 5959733, member: 6669048"] I'm trying to find something other than Contingency because it's SUCH a cop-out DM trick. I hate hate hate hate hate using it. It's the magic Get My DMPC Out of Death Free card and it's like Lawful Good Drow Rangers struggling against their chaotic evil nature or the "I was orphaned at a young age but I'm secretly the long lost heir of a far-away kingdom" PC backstory or "You all meet in a tavern" or any of the other cliches except it's worse because it's railroading. If it were tied to a different spell other than teleportation, sure. But using it like that is like a slap in the face to the players and I refuse to use it if there's any other options. Here's what I don't get after four hours of searching the SRD today...there are spells that will let you walk through fire and pass through stone without harm and be invisible to the naked eye and even to fly, all at relatively low levels. But there's not a single fragging spell in the entire game system - even including third-party stuff - that keeps you from getting wet! Edit: Also, Contingency - Dimension Door isn't going to work since they'll just move the water to whereever she goes the next round, either because it's part of the Aqueus Orb spell or through Water Control, which is a domain spell for the cleric. And I WANT to treat her like a munchkin because that's how she's been presented canonically. She advanced herself to Ancient Vampire status by murdering her lover to turn him into a ghost, then taunting him until he used his aging power on her to age her 200 years in a single night. That's a munchkin if I've ever seen one! [/QUOTE]
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Rules Question: Vampires and Running Water
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