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General Tabletop Discussion
*Dungeons & Dragons
"Rules & Regulations": An Essay on the OSR
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<blockquote data-quote="pemerton" data-source="post: 6130086" data-attributes="member: 42582"><p>Cool. I'm not sure, and I've found [MENTION=98071]Gryph[/MENTION]'s posts in this thread interesting. Libramarian is good value too when he posts on old-school play.</p><p></p><p>I'm sort of the opposite in my preferences - I like playerside metagame mechanics and GM transparency according to known metagame standards (I like 4e's scaling DCs, for instance, and the Doom Pool in Marvel Heroic really appeals to me, even though both are pretty much the antithesis of old school). And my attempt to understand the OSR has mostly been from reading some of Vincent Baker's discussions on his blog. So I'm not sure I'm the best person to try and interpret the OSR. But I definitely think it's worth trying to make sense of.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6130086, member: 42582"] Cool. I'm not sure, and I've found [MENTION=98071]Gryph[/MENTION]'s posts in this thread interesting. Libramarian is good value too when he posts on old-school play. I'm sort of the opposite in my preferences - I like playerside metagame mechanics and GM transparency according to known metagame standards (I like 4e's scaling DCs, for instance, and the Doom Pool in Marvel Heroic really appeals to me, even though both are pretty much the antithesis of old school). And my attempt to understand the OSR has mostly been from reading some of Vincent Baker's discussions on his blog. So I'm not sure I'm the best person to try and interpret the OSR. But I definitely think it's worth trying to make sense of. [/QUOTE]
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"Rules & Regulations": An Essay on the OSR
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