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Rules Reprints And Setting Proliferation
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<blockquote data-quote="prosfilaes" data-source="post: 6019585" data-attributes="member: 40166"><p>There's not a single setting in the list below that we hadn't seen before 3E, except for Spycraft, which is not a D&D setting, and any new settings with D20 Modern which is also not D&D. The statement you were replying to asked for new settings.</p><p> </p><p></p><p></p><p></p><p></p><p>I don't know how the numbers breakdown, but I don't find D20-based systems to really count; there's been D&D-esque material since day 1, and we aren't going to count RIFTS as a AD&D 2 setting.</p><p></p><p>There's also something important different about 2E settings. There were a handful of quickies, but most of them were well-supported. There were 21 RPG books (counting box sets as 1) printed for Spelljammer. That's quite a bit of material for the DM to work with, not even mentioning Dragon/Dungeon/Polyhedron or non-Spelljammer labeled material. The number of products for most of the above fit on one hand. Off the top of my head, D&D 3 had Forgotten Realms, Dragonlance, Eberron, Scarred Lands, Kalamar and Golarion (towards the end) as full fledged settings, with support. There's a big difference between them and settings that leave most everything for the DM to fill in.</p><p></p><p>(I mean, I wrote a substantial percentage of one setting for GURPS. But seeing as that setting is one full-page character in GURPS Wizards and one sidebar character (mine) in GURPS Bestiary, I think tossing it on a list of settings for GURPS might misrepresent things a little.)</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 6019585, member: 40166"] There's not a single setting in the list below that we hadn't seen before 3E, except for Spycraft, which is not a D&D setting, and any new settings with D20 Modern which is also not D&D. The statement you were replying to asked for new settings. I don't know how the numbers breakdown, but I don't find D20-based systems to really count; there's been D&D-esque material since day 1, and we aren't going to count RIFTS as a AD&D 2 setting. There's also something important different about 2E settings. There were a handful of quickies, but most of them were well-supported. There were 21 RPG books (counting box sets as 1) printed for Spelljammer. That's quite a bit of material for the DM to work with, not even mentioning Dragon/Dungeon/Polyhedron or non-Spelljammer labeled material. The number of products for most of the above fit on one hand. Off the top of my head, D&D 3 had Forgotten Realms, Dragonlance, Eberron, Scarred Lands, Kalamar and Golarion (towards the end) as full fledged settings, with support. There's a big difference between them and settings that leave most everything for the DM to fill in. (I mean, I wrote a substantial percentage of one setting for GURPS. But seeing as that setting is one full-page character in GURPS Wizards and one sidebar character (mine) in GURPS Bestiary, I think tossing it on a list of settings for GURPS might misrepresent things a little.) [/QUOTE]
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