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<blockquote data-quote="Greenfield" data-source="post: 6162445" data-attributes="member: 6669384"><p>Every person has the right to decide who they want to spend time with. (Your wants and likes may not be the final word, but your right to want them is absolute.)</p><p></p><p>I know a rules lawyer like the one described in the OP. Heck, for all I know he could *be* the one described in the OP. I invited him to my table, knowing what he was.</p><p></p><p>My thought was that, while he was a self proclaimed expert on the rules (even though he was frequently wrong), he wasn't pathological about it. He could curb his abrasive tendencies if he choose to, and if he had the right incentives. (I.e got told by the DM to can it). </p><p></p><p>He didn't accept.</p><p></p><p>We have another player, new to our table, who's a military veteran with a few problems. (Traumatic brain injury, PTSD, hears voices, the whole thing.) He's having problems adapting, and has a few focus issues, but he's working on it and we're being patient with him and his difficulties. He's Mr. "and hide" that I've mentioned in a few other threads.</p><p></p><p>A third player from the same clique sat in for a bit and didn't fit. We didn't toss him, we just made it clear that he had to play by the rules. He chose to walk, and to be frank I say good riddance. </p><p></p><p>Now, did I , as the host of the game, have some "obligation" to invite either one in, even knowing that they're "toxic" personalities? Of course not. It isn't a question of which century I'm in or from, or how "enlightened" I am. It's my home, my game, and my choice who I associate with. Why should I intentionally spend my time in a game with people who *work* at leeching the fun out of it? </p><p></p><p>It's a game. If it isn't fun, why do it? And if someone is poisoning that fun, why play with them?</p></blockquote><p></p>
[QUOTE="Greenfield, post: 6162445, member: 6669384"] Every person has the right to decide who they want to spend time with. (Your wants and likes may not be the final word, but your right to want them is absolute.) I know a rules lawyer like the one described in the OP. Heck, for all I know he could *be* the one described in the OP. I invited him to my table, knowing what he was. My thought was that, while he was a self proclaimed expert on the rules (even though he was frequently wrong), he wasn't pathological about it. He could curb his abrasive tendencies if he choose to, and if he had the right incentives. (I.e got told by the DM to can it). He didn't accept. We have another player, new to our table, who's a military veteran with a few problems. (Traumatic brain injury, PTSD, hears voices, the whole thing.) He's having problems adapting, and has a few focus issues, but he's working on it and we're being patient with him and his difficulties. He's Mr. "and hide" that I've mentioned in a few other threads. A third player from the same clique sat in for a bit and didn't fit. We didn't toss him, we just made it clear that he had to play by the rules. He chose to walk, and to be frank I say good riddance. Now, did I , as the host of the game, have some "obligation" to invite either one in, even knowing that they're "toxic" personalities? Of course not. It isn't a question of which century I'm in or from, or how "enlightened" I am. It's my home, my game, and my choice who I associate with. Why should I intentionally spend my time in a game with people who *work* at leeching the fun out of it? It's a game. If it isn't fun, why do it? And if someone is poisoning that fun, why play with them? [/QUOTE]
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