Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Rules-Satisfying
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ahnehnois" data-source="post: 6290502" data-attributes="member: 17106"><p>Nope. Not even close. I've seen games that bring something to the table but need to be monkeyed with (3e, various other d20 offshoots, the Cortex games), games that I wouldn't play but which bring some ideas to the table for other systems, and games that bring nothing to the table and really aren't worth discussing.</p><p></p><p>I can't say that I do. Creating something comprehensive takes a lot of time and energy, and a lot of trial and error, but it's eminently doable if you have the time. I think most semi-intelligent people can at least substantially rewrite an existing game so that it is legitimately much better for their purposes than it was out of the box.</p><p></p><p>Definitely a fundamental challenge. I think it's important to only have rules that serve a clear purpose and cut the rest, which sounds simple but isn't in practice. Certainly all versions of D&D (some more than others) are bogged down by rules that don't serve a purpose.</p><p></p><p>Sounds good.</p><p>This I don't agree with. Much as I dislike various games' inadequacies, customization is a large part of the process. I think a really well-written game has a lot of the houserules already built in as variants or through open-ended writing, but I don't think there's ever going to be anything that works perfectly right out of the box for everyone. Moreover, houseruling is an important part of the process of learning to be a DM.</p><p>Okay.</p><p>Definitely.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 6290502, member: 17106"] Nope. Not even close. I've seen games that bring something to the table but need to be monkeyed with (3e, various other d20 offshoots, the Cortex games), games that I wouldn't play but which bring some ideas to the table for other systems, and games that bring nothing to the table and really aren't worth discussing. I can't say that I do. Creating something comprehensive takes a lot of time and energy, and a lot of trial and error, but it's eminently doable if you have the time. I think most semi-intelligent people can at least substantially rewrite an existing game so that it is legitimately much better for their purposes than it was out of the box. Definitely a fundamental challenge. I think it's important to only have rules that serve a clear purpose and cut the rest, which sounds simple but isn't in practice. Certainly all versions of D&D (some more than others) are bogged down by rules that don't serve a purpose. Sounds good. This I don't agree with. Much as I dislike various games' inadequacies, customization is a large part of the process. I think a really well-written game has a lot of the houserules already built in as variants or through open-ended writing, but I don't think there's ever going to be anything that works perfectly right out of the box for everyone. Moreover, houseruling is an important part of the process of learning to be a DM. Okay. Definitely. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Rules-Satisfying
Top