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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Rules that are kinda cool but everyone forgot
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<blockquote data-quote="Mannahnin" data-source="post: 9872654" data-attributes="member: 7026594"><p>This.</p><p></p><p>Not sure why people didn't just read the rules I quoted. It's right in that text.</p><p></p><p>The original death at -10 rule is the one in the 1E DMG, but you only qualify to bleed until -10 if knocked to exactly 0HP, or optionally as low as -3. Under the 1E rule if damage takes you to -1 or below (or, optionally, -4 or below) you just die. If you're knocked to 0 (or optionally as low as -3) you get the bleeding rule and can last until -10. Here, I'll quote it again.</p><p></p><p>1979 1E DMG p 82:</p><p></p><p></p><p></p><p>2E made the whole thing an optional rule and simplified it so you qualify to bleed if you're knocked anywhere between 0 and -9.</p><p></p><p>2E DMG p75:</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 9872654, member: 7026594"] This. Not sure why people didn't just read the rules I quoted. It's right in that text. The original death at -10 rule is the one in the 1E DMG, but you only qualify to bleed until -10 if knocked to exactly 0HP, or optionally as low as -3. Under the 1E rule if damage takes you to -1 or below (or, optionally, -4 or below) you just die. If you're knocked to 0 (or optionally as low as -3) you get the bleeding rule and can last until -10. Here, I'll quote it again. 1979 1E DMG p 82: 2E made the whole thing an optional rule and simplified it so you qualify to bleed if you're knocked anywhere between 0 and -9. 2E DMG p75: [/QUOTE]
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Community
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D&D Older Editions, OSR, & D&D Variants
Rules that are kinda cool but everyone forgot
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