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Rules that never made sense to you?
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<blockquote data-quote="KarinsDad" data-source="post: 3227389" data-attributes="member: 2011"><p>You sure are putting a lot of clarifications on your one sentence riposte. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>And, counterspelling does not always require a ready action.</p><p></p><p></p><p>Readied Antimagic (within range) would stop the casting of all spells (shy of Initiate of Mystra).</p><p></p><p>Normal Antimagic (i.e. not Readied) would stop the casting of all spells (again, shy of IoM).</p><p></p><p></p><p>Readied Silence would stop the casting of most spells.</p><p></p><p>A Readied attack can stop the casting of most spells (do 50 points of damage and most spell casters cannot make that Concentration roll).</p><p></p><p>An Attack of Opportunity can stop the casting of most spells (if the caster is not casting defensively).</p><p></p><p>A (Readied or not) Disarm of a Spell Components Pouch can stop the casting of most spells.</p><p></p><p>A Readied Fog (or other) Cloud spell can stop the casting of many spells (i.e. removing line of sight).</p><p></p><p>A Grapple can stop the casting of many spells.</p><p></p><p></p><p>The point is, there are a lot of ways to handle spell casting.</p><p></p><p></p><p></p><p>It's just a signature. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p></p><p>There is virtually nothing in the game that can only be stopped by a Readied Action, but there are people who post "Ready An Action" in response to a problem situation with few readily available solutions. Such a solution is not really a solution since it requires that the Readying creature know that it has to do so and it requires that the creature potentially waste an action. Do you understand the sig now? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 3227389, member: 2011"] You sure are putting a lot of clarifications on your one sentence riposte. :) And, counterspelling does not always require a ready action. Readied Antimagic (within range) would stop the casting of all spells (shy of Initiate of Mystra). Normal Antimagic (i.e. not Readied) would stop the casting of all spells (again, shy of IoM). Readied Silence would stop the casting of most spells. A Readied attack can stop the casting of most spells (do 50 points of damage and most spell casters cannot make that Concentration roll). An Attack of Opportunity can stop the casting of most spells (if the caster is not casting defensively). A (Readied or not) Disarm of a Spell Components Pouch can stop the casting of most spells. A Readied Fog (or other) Cloud spell can stop the casting of many spells (i.e. removing line of sight). A Grapple can stop the casting of many spells. The point is, there are a lot of ways to handle spell casting. It's just a signature. :confused: There is virtually nothing in the game that can only be stopped by a Readied Action, but there are people who post "Ready An Action" in response to a problem situation with few readily available solutions. Such a solution is not really a solution since it requires that the Readying creature know that it has to do so and it requires that the creature potentially waste an action. Do you understand the sig now? :D [/QUOTE]
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