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General Tabletop Discussion
*Pathfinder & Starfinder
Rules that still feel unneeded (to me)
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<blockquote data-quote="Plane Sailing" data-source="post: 4090666" data-attributes="member: 114"><p>I don't like Milestones as from what we know at the moment it seems like an entirely artificial construct, and something extra to keep track of.</p><p></p><p>I'm perfectly happy with short rests and extended rests; I can "see" them in the game and I could read about adventurers taking short rests or extended rests in a story. I can't "see" milestones in the same manner. (While it is not true for everyone, I personally like adventures to read like a good story when I look back on them).</p><p></p><p>I can imagine that I might just allow people to recover their action point after their short rest (or just give one out at the start of each encounter) unless there is some terribly compelling reason to not do so which we've not seen yet.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 4090666, member: 114"] I don't like Milestones as from what we know at the moment it seems like an entirely artificial construct, and something extra to keep track of. I'm perfectly happy with short rests and extended rests; I can "see" them in the game and I could read about adventurers taking short rests or extended rests in a story. I can't "see" milestones in the same manner. (While it is not true for everyone, I personally like adventures to read like a good story when I look back on them). I can imagine that I might just allow people to recover their action point after their short rest (or just give one out at the start of each encounter) unless there is some terribly compelling reason to not do so which we've not seen yet. Cheers [/QUOTE]
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Community
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Rules that still feel unneeded (to me)
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