Dear folks:
I am writing to seek your collective wisdom on a number of rules moves in my current game. I'm perfectly capable of using similar moves to keep the game on par, but I do want to make sure that my players are doing legit stuff before I equip every evil cleric with knight's move and twinned Shivering Touches.
First, a Psion:
1. Synchronicity. If cast as a swift action, does this truly give you two actions in one round? Can you use those actions to manifest two abilities?
2. Metamorphosis. He's turning into a Cryohydra. And using the feat Metamorphic Transfer (I think that's the term). At ninth level, is he really breathing 27d6 worth of cold?
3. Damp Power. Is this truly as scary as it seems? Enemy casters cannot hurt my players.
Next, a Wizard / Ur-Priest / Mystic Theurge
1. Does he gain spells as a wizard with each level? Or have to buy / research them all?
2. Can he use Aberrate and Alter Self to turn into a Gibbering Mouther and gain 10 bite attacks? Do all of them to +str damage?
Many thanks.
Carpe
I am writing to seek your collective wisdom on a number of rules moves in my current game. I'm perfectly capable of using similar moves to keep the game on par, but I do want to make sure that my players are doing legit stuff before I equip every evil cleric with knight's move and twinned Shivering Touches.
First, a Psion:
1. Synchronicity. If cast as a swift action, does this truly give you two actions in one round? Can you use those actions to manifest two abilities?
2. Metamorphosis. He's turning into a Cryohydra. And using the feat Metamorphic Transfer (I think that's the term). At ninth level, is he really breathing 27d6 worth of cold?
3. Damp Power. Is this truly as scary as it seems? Enemy casters cannot hurt my players.
Next, a Wizard / Ur-Priest / Mystic Theurge
1. Does he gain spells as a wizard with each level? Or have to buy / research them all?
2. Can he use Aberrate and Alter Self to turn into a Gibbering Mouther and gain 10 bite attacks? Do all of them to +str damage?
Many thanks.
Carpe