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<blockquote data-quote="Incenjucar" data-source="post: 1710360" data-attributes="member: 6182"><p>The most needed books are "How to" books. That is -the- largest gap in the industry. It is also the least likely to be filled, because if it's done right, it lessens the need for ready-made material.</p><p></p><p>Another large gap that I see are "Random Mechanics" books.</p><p></p><p>Rather than a book of classes, feats, or whatever else, I'm talking books of just possible rules of various size that can be inserted in to monsters, feats, PrCs, environments, equipment, or whatever.</p><p></p><p>Things like:</p><p>Uncanny Dodge</p><p>Rage</p><p>Automatic Trip (Ala wolf)</p><p>Light Emination</p><p>Elemental Radius Conditions (Things from "Hot Weather" to "Static-Filled Environment)</p><p>Rend</p><p></p><p></p><p>Etc etc etc.</p><p></p><p>A big giant book full of effects and abilities that could be shoved on to any number of things without setting them as a single item, PrC, or whatever. Just the big giant list of stuff to use in one big reference or a series of them.</p></blockquote><p></p>
[QUOTE="Incenjucar, post: 1710360, member: 6182"] The most needed books are "How to" books. That is -the- largest gap in the industry. It is also the least likely to be filled, because if it's done right, it lessens the need for ready-made material. Another large gap that I see are "Random Mechanics" books. Rather than a book of classes, feats, or whatever else, I'm talking books of just possible rules of various size that can be inserted in to monsters, feats, PrCs, environments, equipment, or whatever. Things like: Uncanny Dodge Rage Automatic Trip (Ala wolf) Light Emination Elemental Radius Conditions (Things from "Hot Weather" to "Static-Filled Environment) Rend Etc etc etc. A big giant book full of effects and abilities that could be shoved on to any number of things without setting them as a single item, PrC, or whatever. Just the big giant list of stuff to use in one big reference or a series of them. [/QUOTE]
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