Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Rules vs. lore preferences in D&D sourcebooks?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Malmuria" data-source="post: 8515136" data-attributes="member: 7030755"><p>“Lore” encompasses a variety of things, and can be useful or not useful depending on presentation. <em>Gameable</em> lore/fluff are things I can drop into my game with minimal effort. Things like locations, npcs, factions, special items—all of that is great (depending on the writing at least). Detailed cosmology and ancient history are less useful to me in that way. Eg 2000 years ago there was a powerful wizard who built a tower in the land of whatever. That’s useful if the party is now exploring said ruined tower, in which case please give me a map and key, but less useful as a generic entry in a timeline. Or, god x forgot to give god y a birthday gift and now there is an eternal feud between them. Useful if you give me a roster and plots connected to the birthday cult, less useful if it’s a line lost amid sprawling, verbose prose.</p><p></p><p>bonus points if your lore gives me options. For example, the mm describes orcs as “savage raiders.” If I don’t want to use that lore, there’s no option number two. So I end up just using the stat block while making up my own lore, except now I have a book that’s padded out with a bunch of lore that I don’t want to use. I sold my copy of volos for this reason</p><p></p><p>I love rpg books, but I rarely sit down and read them cover to cover like a novel. So usually I want to grok the basic idea of the game and then let add things in, whether mechanics or setting info, piece by piece in a kind of decentralized fashion</p></blockquote><p></p>
[QUOTE="Malmuria, post: 8515136, member: 7030755"] “Lore” encompasses a variety of things, and can be useful or not useful depending on presentation. [I]Gameable[/I] lore/fluff are things I can drop into my game with minimal effort. Things like locations, npcs, factions, special items—all of that is great (depending on the writing at least). Detailed cosmology and ancient history are less useful to me in that way. Eg 2000 years ago there was a powerful wizard who built a tower in the land of whatever. That’s useful if the party is now exploring said ruined tower, in which case please give me a map and key, but less useful as a generic entry in a timeline. Or, god x forgot to give god y a birthday gift and now there is an eternal feud between them. Useful if you give me a roster and plots connected to the birthday cult, less useful if it’s a line lost amid sprawling, verbose prose. bonus points if your lore gives me options. For example, the mm describes orcs as “savage raiders.” If I don’t want to use that lore, there’s no option number two. So I end up just using the stat block while making up my own lore, except now I have a book that’s padded out with a bunch of lore that I don’t want to use. I sold my copy of volos for this reason I love rpg books, but I rarely sit down and read them cover to cover like a novel. So usually I want to grok the basic idea of the game and then let add things in, whether mechanics or setting info, piece by piece in a kind of decentralized fashion [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Rules vs. lore preferences in D&D sourcebooks?
Top