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Ruleset as Lingua Franca - I wanna sell my 4E collection
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<blockquote data-quote="scourger" data-source="post: 5748186" data-attributes="member: 12328"><p>I voted yes, but here's the caveat: keep the core of 4e that appeals to you. I have not purchased anything for 4e other than 2 modules, but I am interested in part of the Essentials. I doubt that I will actually get it, as there are no settings that wow me; but if I had the Essentials I would probably hang onto it just in case. </p><p></p><p>When I sold off all editions older than 3.0, I kept the PHBs. It was mostly a 2e purge, and I had already learned with that edition that I was much happier with a core game. Now, I periodically cull my collection. I miss some things, but not enough to get them again; and there are couple that I keep to remind me not to go there again. Overall, though, I am very happy with 1 shelf--and I could reduce that even more dramatically and probably not miss it. </p><p></p><p>I find a closed rules set easier to manage. I really like Gamma World for that reason. I think WotC tried it as a 4e simplification with 2 expansions and the cards. It seems like the cards were supposed to be like the splatbooks to make a bigger income stream for the publisher, but I am not sure it worked out that way. The downside for my game was that the character advancement was not complicated enough to keep my players interested--the irony. </p><p></p><p>I wouldn't think Pathfinder would be a good fit for you if you're playing all the old editions except d20. And you don't especially like 4e which is really an evolution of d20. If you're having good fun with those editions, why switch at all? </p><p></p><p>If you're looking for something that is really contained, easy to run but complex enough to play, I suggest Savage Worlds. We love it. It hits all the areas you seem to like.</p></blockquote><p></p>
[QUOTE="scourger, post: 5748186, member: 12328"] I voted yes, but here's the caveat: keep the core of 4e that appeals to you. I have not purchased anything for 4e other than 2 modules, but I am interested in part of the Essentials. I doubt that I will actually get it, as there are no settings that wow me; but if I had the Essentials I would probably hang onto it just in case. When I sold off all editions older than 3.0, I kept the PHBs. It was mostly a 2e purge, and I had already learned with that edition that I was much happier with a core game. Now, I periodically cull my collection. I miss some things, but not enough to get them again; and there are couple that I keep to remind me not to go there again. Overall, though, I am very happy with 1 shelf--and I could reduce that even more dramatically and probably not miss it. I find a closed rules set easier to manage. I really like Gamma World for that reason. I think WotC tried it as a 4e simplification with 2 expansions and the cards. It seems like the cards were supposed to be like the splatbooks to make a bigger income stream for the publisher, but I am not sure it worked out that way. The downside for my game was that the character advancement was not complicated enough to keep my players interested--the irony. I wouldn't think Pathfinder would be a good fit for you if you're playing all the old editions except d20. And you don't especially like 4e which is really an evolution of d20. If you're having good fun with those editions, why switch at all? If you're looking for something that is really contained, easy to run but complex enough to play, I suggest Savage Worlds. We love it. It hits all the areas you seem to like. [/QUOTE]
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