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General Tabletop Discussion
*Dungeons & Dragons
Ruling Consideration on Darkness (both magical and non-magical)
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<blockquote data-quote="The Annihilargh" data-source="post: 8254784" data-attributes="member: 7030128"><p>I also wanted to add: in the Vision and Light (VL) of the PHB, <em>magical darkness</em> is described as a type of the third category of<em> Illumination, darkness</em>, which is described as creating "a heavily obscured area." This would mean that the spell, <em>Darkness</em>, <em>also</em> creates a heavily obscured area. Normally, a creature with Darkvision would be able to see, within their designated range, areas of <em>darkness</em> as if it was <em>dim light</em> and so on. For the areas that fall under the <em>darkness Illumination </em>category, the VL section rules that "a creature effectively suffers from the Blinded condition" for the purposes of "trying to see something in that area," unless otherwise specified by some feature like darkvision. For the areas that are specifically affected by <em>magical darkness</em>, I'd make the creatures with darkvision gain no special benefit from that trait. So I'd rule it as just making <em>everyone</em>, including creatures with darkvision, <em>effectively suffer from the Blinded condition </em>when they try to see something that's within that area.</p></blockquote><p></p>
[QUOTE="The Annihilargh, post: 8254784, member: 7030128"] I also wanted to add: in the Vision and Light (VL) of the PHB, [I]magical darkness[/I] is described as a type of the third category of[I] Illumination, darkness[/I], which is described as creating "a heavily obscured area." This would mean that the spell, [I]Darkness[/I], [I]also[/I] creates a heavily obscured area. Normally, a creature with Darkvision would be able to see, within their designated range, areas of [I]darkness[/I] as if it was [I]dim light[/I] and so on. For the areas that fall under the [I]darkness Illumination [/I]category, the VL section rules that "a creature effectively suffers from the Blinded condition" for the purposes of "trying to see something in that area," unless otherwise specified by some feature like darkvision. For the areas that are specifically affected by [I]magical darkness[/I], I'd make the creatures with darkvision gain no special benefit from that trait. So I'd rule it as just making [I]everyone[/I], including creatures with darkvision, [I]effectively suffer from the Blinded condition [/I]when they try to see something that's within that area. [/QUOTE]
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Ruling Consideration on Darkness (both magical and non-magical)
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