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General Tabletop Discussion
*Dungeons & Dragons
Rulings, Not Rules vs Cool spell usage
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<blockquote data-quote="Celtavian" data-source="post: 6430309" data-attributes="member: 5834"><p>The wording is clear. It does exactly what it says it does.</p><p></p><p>There wasn't a concern about obstacles in 2E. That became part of D&D in 3E. Where you had to designate everything as to whether it would obstruct or not. <em>Flaming Sphere</em> has a clear meaning. You can use it exactly as it says without a battle mat. The only problem with <em>Flaming Sphere</em> is for those accustomed to using a battle mat or map requiring that you know whether something is an obstacle. Apparently they have left that open for individual DMs to decide.</p><p></p><p>Some may go spongy ball, some may use ball of flame, some may have another interpretation. If you are running the game only using narrative tools, then it won't matter. If you are using a battle mat, you will have to decide how you will handle it and maintain consistency. Once you decide how you plan to run it, I suggest writing it down to maintain consistency for your group. I get that most are still accustomed to this from 3E. Even I'm still accustomed to this. I'm leaning more towards it as a ball of flame you can run through. </p><p></p><p>I also very much remember editions prior to 3E that used purely narrative methods for spells. You didn't have to worry about whether <em>Flaming Sphere</em> was an obstacle. You played and did your actions without concern for such minutiae. I can see why they didn't bother to mention it in 5E.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 6430309, member: 5834"] The wording is clear. It does exactly what it says it does. There wasn't a concern about obstacles in 2E. That became part of D&D in 3E. Where you had to designate everything as to whether it would obstruct or not. [I]Flaming Sphere[/I] has a clear meaning. You can use it exactly as it says without a battle mat. The only problem with [I]Flaming Sphere[/I] is for those accustomed to using a battle mat or map requiring that you know whether something is an obstacle. Apparently they have left that open for individual DMs to decide. Some may go spongy ball, some may use ball of flame, some may have another interpretation. If you are running the game only using narrative tools, then it won't matter. If you are using a battle mat, you will have to decide how you will handle it and maintain consistency. Once you decide how you plan to run it, I suggest writing it down to maintain consistency for your group. I get that most are still accustomed to this from 3E. Even I'm still accustomed to this. I'm leaning more towards it as a ball of flame you can run through. I also very much remember editions prior to 3E that used purely narrative methods for spells. You didn't have to worry about whether [I]Flaming Sphere[/I] was an obstacle. You played and did your actions without concern for such minutiae. I can see why they didn't bother to mention it in 5E. [/QUOTE]
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Rulings, Not Rules vs Cool spell usage
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