Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rulings on Ray of enfeeblement
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Grog" data-source="post: 3238527" data-attributes="member: 6183"><p>Ray of Enfeeblement is the most broken spell in the game. Period. It's not <em>too</em> bad at lower levels, but at higher levels, the fact that it doesn't allow a saving throw turns any encounter with a single meele-based creature into a complete joke. With one ranged touch attack (ridiculously easy at high levels) you can slap a -10 penalty to Str on that fighter charging you and laugh as he flails ineffectually at your tank.</p><p></p><p>In fact, let's do some quick math here:</p><p></p><p>15th level fighter w/greatsword and 26 Str - +to hit is 15 BAB, 8 Str, 2 focus and 4 magic for +29/+24/+19 and 2d6+20 (w/greater weapon spec) damage.</p><p></p><p>Swinging at 15th level tank with AC 32 (12 +5 mithril full plate, 3 Dex, +3 ring of protection, +3 amulet of natural armor, +1 dodge feat), with 150 hit points.</p><p></p><p>Off the cuff calculations ignoring crits:</p><p></p><p>First attack hits 90% of the time for 27 average damage = 24.3 average damage</p><p>Second attack hits 65% of the time, same damage = 17.55 average damage</p><p>Third attack hits 40% of the time, same damage = 10.8 average damage</p><p></p><p>That's 53 damage per round on average. He could drop the tank in 3 rounds.</p><p></p><p>Now hit him with a Ray of Enfeeblement dropping his Strength to 16. This makes him +24/+19/+14 doing 2d6+12 damage.</p><p></p><p>First attack now hits 65% of the time for 19 average damage = 12.35 average damage</p><p>Second attack now hits 40% of the time, same damage = 7.6 average damage</p><p>Third attack now hits 15% of the time, same damage = 2.85 average damage</p><p></p><p>That's 23 average damage per round. Ray of enfeeblement cuts his damage by more than half. It'll now take him 7 rounds to drop the tank, and he'll be dead long before then.</p><p></p><p>One first level spell turns this fearsome opponent into a complete joke. Empower it and things get even <em>more</em> laughable.</p><p></p><p>This is simply way too much impact for a first level spell to have. It needs to be severely toned down.</p></blockquote><p></p>
[QUOTE="Grog, post: 3238527, member: 6183"] Ray of Enfeeblement is the most broken spell in the game. Period. It's not [i]too[/i] bad at lower levels, but at higher levels, the fact that it doesn't allow a saving throw turns any encounter with a single meele-based creature into a complete joke. With one ranged touch attack (ridiculously easy at high levels) you can slap a -10 penalty to Str on that fighter charging you and laugh as he flails ineffectually at your tank. In fact, let's do some quick math here: 15th level fighter w/greatsword and 26 Str - +to hit is 15 BAB, 8 Str, 2 focus and 4 magic for +29/+24/+19 and 2d6+20 (w/greater weapon spec) damage. Swinging at 15th level tank with AC 32 (12 +5 mithril full plate, 3 Dex, +3 ring of protection, +3 amulet of natural armor, +1 dodge feat), with 150 hit points. Off the cuff calculations ignoring crits: First attack hits 90% of the time for 27 average damage = 24.3 average damage Second attack hits 65% of the time, same damage = 17.55 average damage Third attack hits 40% of the time, same damage = 10.8 average damage That's 53 damage per round on average. He could drop the tank in 3 rounds. Now hit him with a Ray of Enfeeblement dropping his Strength to 16. This makes him +24/+19/+14 doing 2d6+12 damage. First attack now hits 65% of the time for 19 average damage = 12.35 average damage Second attack now hits 40% of the time, same damage = 7.6 average damage Third attack now hits 15% of the time, same damage = 2.85 average damage That's 23 average damage per round. Ray of enfeeblement cuts his damage by more than half. It'll now take him 7 rounds to drop the tank, and he'll be dead long before then. One first level spell turns this fearsome opponent into a complete joke. Empower it and things get even [i]more[/i] laughable. This is simply way too much impact for a first level spell to have. It needs to be severely toned down. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rulings on Ray of enfeeblement
Top