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<blockquote data-quote="cdrcjsn" data-source="post: 4213601" data-attributes="member: 60486"><p>Greater integration with technology.</p><p></p><p>Seriously.</p><p></p><p>Look around now. Everyone has a cell phone with more features than my computer had when I was in highschool (yay learning BASIC on computer cartridges). Handheld devices weren't so widespread or popular a mere 5 years ago.</p><p></p><p>In 10 years, by the time the new edition arrives, I wouldn't be surprised if my Cell Phone/PDA is more powerful than the laptop I'm currently typing on now.</p><p></p><p>So, in 10 years I can see:</p><p>1) A WotC run site where players post their virtual dungeons for others to download and run through.</p><p>2) groups playing (either through the internet or face to face) around a TV or computer instead of a table/battlemap, using a laptop or console system to control their character's actions (Dungeons and Dragons on your Wii).</p><p>3) better graphics and online battlemap features (currently very rudimentary) will be greatly improved, allowing quick creation of maps and more online play.</p><p>4) We won't ever get rid of books, but I wouldn't be surprised if WotC eventually move into a PDF format for most of their supplements.</p><p></p><p>As for the rules themselves, there might be some tweaks, but I think once the concept of "math first" takes hold, it will be very similar to the current ruleset so the core will basically stay the same. Things like where powers take place or the effects/frequency of feats might change, but the fundamental concept of "add level to dice rolls, everyone's on the same framework of powers" will stay.</p></blockquote><p></p>
[QUOTE="cdrcjsn, post: 4213601, member: 60486"] Greater integration with technology. Seriously. Look around now. Everyone has a cell phone with more features than my computer had when I was in highschool (yay learning BASIC on computer cartridges). Handheld devices weren't so widespread or popular a mere 5 years ago. In 10 years, by the time the new edition arrives, I wouldn't be surprised if my Cell Phone/PDA is more powerful than the laptop I'm currently typing on now. So, in 10 years I can see: 1) A WotC run site where players post their virtual dungeons for others to download and run through. 2) groups playing (either through the internet or face to face) around a TV or computer instead of a table/battlemap, using a laptop or console system to control their character's actions (Dungeons and Dragons on your Wii). 3) better graphics and online battlemap features (currently very rudimentary) will be greatly improved, allowing quick creation of maps and more online play. 4) We won't ever get rid of books, but I wouldn't be surprised if WotC eventually move into a PDF format for most of their supplements. As for the rules themselves, there might be some tweaks, but I think once the concept of "math first" takes hold, it will be very similar to the current ruleset so the core will basically stay the same. Things like where powers take place or the effects/frequency of feats might change, but the fundamental concept of "add level to dice rolls, everyone's on the same framework of powers" will stay. [/QUOTE]
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