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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4214032" data-attributes="member: 710"><p>I can only speak for myself, but what I want most is an excellent game with the best possible mechanics. I'd buy that. </p><p></p><p>Furthermore, WotC is not just a faceless business identity only identified by its business numbers. WotC is made from people, some of them have the responsibility to design the game. And these designers didn't take their job just to make money, they do it because they like it. And it is generally more fun to create a good game then it is to create a bad game. </p><p></p><p>Look at the computer game market! Do you think for a moment that anyone hoping for a big success will come out with an inferior game. "Oh yes, we have less good graphics, and the individual factions are not balanced against each other, the game will crash often, and the game story is as exciting as that of PacMan. But that will make us the market leader!!!"</p><p></p><p>It just doesn't work well, since you always compete with what went before. If 4E sucks, people will go back to 3E or find alternatives. If 5E sucks, people will go back to 4E, or find alternatives.</p><p></p><p>(I am repeating myself<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>And my theory is that the next edition will even be less MMORPGish. 5E will focus more on story-telling aspects, game mechanics that help players and DM to tell their story utilizing game mechanics to share their story-telling power. Because that's what is the hardest to do with a computer, but most rewarding to do in a role-playing game (at least if it still allows a lot of butt-kicking in between. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4214032, member: 710"] I can only speak for myself, but what I want most is an excellent game with the best possible mechanics. I'd buy that. Furthermore, WotC is not just a faceless business identity only identified by its business numbers. WotC is made from people, some of them have the responsibility to design the game. And these designers didn't take their job just to make money, they do it because they like it. And it is generally more fun to create a good game then it is to create a bad game. Look at the computer game market! Do you think for a moment that anyone hoping for a big success will come out with an inferior game. "Oh yes, we have less good graphics, and the individual factions are not balanced against each other, the game will crash often, and the game story is as exciting as that of PacMan. But that will make us the market leader!!!" It just doesn't work well, since you always compete with what went before. If 4E sucks, people will go back to 3E or find alternatives. If 5E sucks, people will go back to 4E, or find alternatives. (I am repeating myself:) And my theory is that the next edition will even be less MMORPGish. 5E will focus more on story-telling aspects, game mechanics that help players and DM to tell their story utilizing game mechanics to share their story-telling power. Because that's what is the hardest to do with a computer, but most rewarding to do in a role-playing game (at least if it still allows a lot of butt-kicking in between. ;) ) [/QUOTE]
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