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<blockquote data-quote="Aria Silverhands" data-source="post: 4214878" data-attributes="member: 66086"><p>Because I'm tired of people saying that the friends I've made online and the socializing I do online is not real. I play RPG's offline and online. I know the differences and they're really not that big of a difference. The only thing really missing from personal interaction online is facial gestures and the sound of their voice. Both of which can be accomplishing online with video and voice chat software. Unless of course, you feel that smell is a huge benefit to face to face interaction.</p><p></p><p></p><p>No, I'm not gorean. I just know about it. I just felt you were using it as a jab because of what it implies. I know how many people view that kind of roleplay.</p><p></p><p></p><p></p><p></p><p>We'll have laptops that we can fold up and stick into our pockets or possible be built into the book itself on the cover. Just look at the MacBook Air. I wasn't suggesting that the monitors embedded into the table replace face to face role-playing at the table... merely use them as a tool to deepen the immersion into the setting and help less than articulate DM's or imaginative players.</p><p></p><p></p><p>I disagree. At some point, we'll be able to have sensors that can take our facial expressions and apply them to our digital characters. Lip movements, eye movements. A smirk. It'll happen. It's simply a natural course of evolution for online communication. To me, there's no difference (aside from smell) from sitting at the same table or chatting online. Especially if we're using voice chat software (which I don't care to use though).</p></blockquote><p></p>
[QUOTE="Aria Silverhands, post: 4214878, member: 66086"] Because I'm tired of people saying that the friends I've made online and the socializing I do online is not real. I play RPG's offline and online. I know the differences and they're really not that big of a difference. The only thing really missing from personal interaction online is facial gestures and the sound of their voice. Both of which can be accomplishing online with video and voice chat software. Unless of course, you feel that smell is a huge benefit to face to face interaction. No, I'm not gorean. I just know about it. I just felt you were using it as a jab because of what it implies. I know how many people view that kind of roleplay. We'll have laptops that we can fold up and stick into our pockets or possible be built into the book itself on the cover. Just look at the MacBook Air. I wasn't suggesting that the monitors embedded into the table replace face to face role-playing at the table... merely use them as a tool to deepen the immersion into the setting and help less than articulate DM's or imaginative players. I disagree. At some point, we'll be able to have sensors that can take our facial expressions and apply them to our digital characters. Lip movements, eye movements. A smirk. It'll happen. It's simply a natural course of evolution for online communication. To me, there's no difference (aside from smell) from sitting at the same table or chatting online. Especially if we're using voice chat software (which I don't care to use though). [/QUOTE]
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