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Rumor control: Lucca 4e seminar report inaccuracies
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<blockquote data-quote="Najo" data-source="post: 3880678" data-attributes="member: 9959"><p>I like to reiterate one more point:</p><p></p><p>Video game consoles for years have been allowing 3rd party publishers to make supporting material for their consoles. They have developer packages that those 3rd party publishers purchase (though xbox 360 made their's free) but most charge a fee for them. Those packages include everything from top to bottom on how to make a product and what standards that product meets. Everything from trade dress, software code, minimum requirements for quality control, prohibited materials etc etc.</p><p></p><p>This is no different. It is the VERY same thing. If a company wants to make supporting material for D&D (i.e. campaign settings, modules, DM tools, player aids, periodicals etc) I think WOTC should let them come play in the sandbox and in turn charge liscensing fees for developer packages. It would solve everything we are talking about and open all of the doors for D&D 4e to be adapted and grow into a strong and well supported brand.</p></blockquote><p></p>
[QUOTE="Najo, post: 3880678, member: 9959"] I like to reiterate one more point: Video game consoles for years have been allowing 3rd party publishers to make supporting material for their consoles. They have developer packages that those 3rd party publishers purchase (though xbox 360 made their's free) but most charge a fee for them. Those packages include everything from top to bottom on how to make a product and what standards that product meets. Everything from trade dress, software code, minimum requirements for quality control, prohibited materials etc etc. This is no different. It is the VERY same thing. If a company wants to make supporting material for D&D (i.e. campaign settings, modules, DM tools, player aids, periodicals etc) I think WOTC should let them come play in the sandbox and in turn charge liscensing fees for developer packages. It would solve everything we are talking about and open all of the doors for D&D 4e to be adapted and grow into a strong and well supported brand. [/QUOTE]
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