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General Tabletop Discussion
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Rumor control: Lucca 4e seminar report inaccuracies
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 3881892" data-attributes="member: 710"><p>For a D20 Logo to have any meaning, you need some kind of quality control, both on the fluff and the crunch.</p><p></p><p>It works in other markets - Video Consoles, the "Runs On/Designed For Windows XP/Vista" Logos.</p><p></p><p>The question is: Can it work for WotC?</p><p>1)</p><p>If there are a lot of D20 Logos / "Compatible with D&D 4th edition" Logos, this certainly increases the amount of people that will pick up the Core rulebooks. That's akin to people buying a Playstation 3 or Windows Vista because there's a lot of software for it.</p><p>But: WotC produces its own supplements, and also wants to sell them. This can be counter-productive (though that is not a given).</p><p></p><p>2) How much does Quality Control cost, and who can pay for it? </p><p>Example: </p><p>The Vista Logo Certification costs ~1.000 $ for a single test run according the the Logo guidelines/Test Cases. If you fail, you need to test again. The development work to get there takes several days or even weeks (for a single developer), and a single, thorough test run will take 1-2 days. </p><p>Developing Quality Guidelines will cost money for WotC no matter what they do. Conducting the control itself also costs money. This part can be handled by a fee, but how much will it be, and how much can publishers pay? How much more money will they make when using the D20 Logo instead of the OGL?</p><p></p><p>3) How much will Quality & Compatibility Guidelines limit the creativity of a product? </p><p>If every d20 Logo is 100 % compatible but only 10 % creative due to the limitations, they Logo will not be worth much in the eyes of the audience.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 3881892, member: 710"] For a D20 Logo to have any meaning, you need some kind of quality control, both on the fluff and the crunch. It works in other markets - Video Consoles, the "Runs On/Designed For Windows XP/Vista" Logos. The question is: Can it work for WotC? 1) If there are a lot of D20 Logos / "Compatible with D&D 4th edition" Logos, this certainly increases the amount of people that will pick up the Core rulebooks. That's akin to people buying a Playstation 3 or Windows Vista because there's a lot of software for it. But: WotC produces its own supplements, and also wants to sell them. This can be counter-productive (though that is not a given). 2) How much does Quality Control cost, and who can pay for it? Example: The Vista Logo Certification costs ~1.000 $ for a single test run according the the Logo guidelines/Test Cases. If you fail, you need to test again. The development work to get there takes several days or even weeks (for a single developer), and a single, thorough test run will take 1-2 days. Developing Quality Guidelines will cost money for WotC no matter what they do. Conducting the control itself also costs money. This part can be handled by a fee, but how much will it be, and how much can publishers pay? How much more money will they make when using the D20 Logo instead of the OGL? 3) How much will Quality & Compatibility Guidelines limit the creativity of a product? If every d20 Logo is 100 % compatible but only 10 % creative due to the limitations, they Logo will not be worth much in the eyes of the audience. [/QUOTE]
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