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General Tabletop Discussion
D&D Older Editions
Rumor control: Lucca 4e seminar report inaccuracies
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<blockquote data-quote="Najo" data-source="post: 3884097" data-attributes="member: 9959"><p>IN 2006 video games are a 12 billlion dollar industry. RPG sales for D&D are closer to 15-17 million and then the rest of the indusrty is 3-5 million. Magic the Gathering makes up 153 million while Games Workshop pulls in 140-150 million. Wizards of the Coast keeps D&D around because they make money liscensing it to video game companies.</p><p></p><p>WOTC is choosing to not get a kit out. The lawyers are the ones who write the OGL/ D20 documents, not the game designers. Regardless of what you believe, WOTC uses a design kit in house. It exists now. The developers are under NDAs not to reveal it. Since 3.0 those documents exist, even more so with 3.5 and they do update as time goes on. Every industry professional who has worked with WOTC can confirm these documents exist. The documents don't ensure that garbage doesn't get made, it helps the designer avoid making errors and keep in mind considerations about the game system that are easy to overlook. They bring together the key areas of the mechanics you need to keep in mind when building a class, skill, feat, magic item, monster, etc. Some of these documents have "slipped" through in the areas of books when designers go behind the scenes, the spell creation in Tome and Blood for 3.0 is a good example of this, as is the how to design a feat and how to design a prestie class articles that found their way into Dragon magazine. </p><p></p><p>Most of your argument is just for argument sake. A designer kit being offered to 3rd party would improve a 3rd party publishers ability to make better material. WOTC is likely not wanting to share those documents as it makes their products better than the 3rd party publishers.</p></blockquote><p></p>
[QUOTE="Najo, post: 3884097, member: 9959"] IN 2006 video games are a 12 billlion dollar industry. RPG sales for D&D are closer to 15-17 million and then the rest of the indusrty is 3-5 million. Magic the Gathering makes up 153 million while Games Workshop pulls in 140-150 million. Wizards of the Coast keeps D&D around because they make money liscensing it to video game companies. WOTC is choosing to not get a kit out. The lawyers are the ones who write the OGL/ D20 documents, not the game designers. Regardless of what you believe, WOTC uses a design kit in house. It exists now. The developers are under NDAs not to reveal it. Since 3.0 those documents exist, even more so with 3.5 and they do update as time goes on. Every industry professional who has worked with WOTC can confirm these documents exist. The documents don't ensure that garbage doesn't get made, it helps the designer avoid making errors and keep in mind considerations about the game system that are easy to overlook. They bring together the key areas of the mechanics you need to keep in mind when building a class, skill, feat, magic item, monster, etc. Some of these documents have "slipped" through in the areas of books when designers go behind the scenes, the spell creation in Tome and Blood for 3.0 is a good example of this, as is the how to design a feat and how to design a prestie class articles that found their way into Dragon magazine. Most of your argument is just for argument sake. A designer kit being offered to 3rd party would improve a 3rd party publishers ability to make better material. WOTC is likely not wanting to share those documents as it makes their products better than the 3rd party publishers. [/QUOTE]
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