Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rumors from Player's Guide to Faerun
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elder-Basilisk" data-source="post: 1427169" data-attributes="member: 3146"><p>At +6 levels, it's an utterly worthless feat.</p><p></p><p></p><p></p><p>Somehow I don't think these are worth making persistent.</p><p></p><p></p><p></p><p>Persistent Bless at level 7 or Hero's Feast at level 6? Tough choice.</p><p>Persistent Death Watch? Maybe but still of dubious utility.</p><p>Persistent Detect Undead, Detect etc, Comprehend Languages, Entropic Shield, Hide From Undead, Obscuring Mist? Are you nuts?</p><p>Persistent Divine Favor? About the only spell it's worth using on.</p><p></p><p></p><p></p><p>Since the spell is very rarely worth a 2nd level slot now, I doubt it's ever worth an 8th level slot.</p><p></p><p></p><p></p><p>Helping Hand already has a duration nearly that long (and it's pretty weak at 3rd level), Invisibility Purge's area isn't actually fixed (5'/level emanation) so it's ineligibile, and neither Meld into Stone or Prayer are worth 9th level slots.</p><p></p><p></p><p></p><p>Not likely.</p><p></p><p></p><p></p><p>Again, nothing here worth a 7th level spell. (In 3.0 Shield MIGHT have been but only on very rare occasions).</p><p></p><p></p><p></p><p>Of these, Alter Self, Invisibility, False Life, and Whispering Wind already have fairly long durations (at least 5 hours if extended at the first level that persistent spells would be castable). And does anyone seriously think that a 24 hour Gust of Wind could ever justify an 8th level slot?</p><p></p><p></p><p></p><p>Arcane Sight might be useful here but probably isn't. Blink COULD potentially justify itself with combat utility but a 20% miss chance would be really darn annoying when trying to eat your breakfast cereal in the morning. A good DM would make it clear that 24 hour blink is more trouble than it's worth most of the time. Leomund's Tiny Hut and Phantom Steed already last longer than 24 hours by the time you could make them persistent.</p><p></p><p>So, Divine Favor, Blink, and Arcane Sight. Not a very long list of spells. And none of them are really THAT good. (Except maybe Divine Favor but even that probably isn't really worth a Holy Word or Destruction slot).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1427169, member: 3146"] At +6 levels, it's an utterly worthless feat. Somehow I don't think these are worth making persistent. Persistent Bless at level 7 or Hero's Feast at level 6? Tough choice. Persistent Death Watch? Maybe but still of dubious utility. Persistent Detect Undead, Detect etc, Comprehend Languages, Entropic Shield, Hide From Undead, Obscuring Mist? Are you nuts? Persistent Divine Favor? About the only spell it's worth using on. Since the spell is very rarely worth a 2nd level slot now, I doubt it's ever worth an 8th level slot. Helping Hand already has a duration nearly that long (and it's pretty weak at 3rd level), Invisibility Purge's area isn't actually fixed (5'/level emanation) so it's ineligibile, and neither Meld into Stone or Prayer are worth 9th level slots. Not likely. Again, nothing here worth a 7th level spell. (In 3.0 Shield MIGHT have been but only on very rare occasions). Of these, Alter Self, Invisibility, False Life, and Whispering Wind already have fairly long durations (at least 5 hours if extended at the first level that persistent spells would be castable). And does anyone seriously think that a 24 hour Gust of Wind could ever justify an 8th level slot? Arcane Sight might be useful here but probably isn't. Blink COULD potentially justify itself with combat utility but a 20% miss chance would be really darn annoying when trying to eat your breakfast cereal in the morning. A good DM would make it clear that 24 hour blink is more trouble than it's worth most of the time. Leomund's Tiny Hut and Phantom Steed already last longer than 24 hours by the time you could make them persistent. So, Divine Favor, Blink, and Arcane Sight. Not a very long list of spells. And none of them are really THAT good. (Except maybe Divine Favor but even that probably isn't really worth a Holy Word or Destruction slot). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Rumors from Player's Guide to Faerun
Top