Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
"Run away! Run away!" ... what if they don't?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kurotowa" data-source="post: 7451325" data-attributes="member: 27957"><p>It's a bit of a Catch-22, isn't it? The DM says, "Well of course you died, you foolishly rushed in to attack a monster that clearly outmatched you." The player retorts, "I don't want to metagame so I didn't memorize the Monster Manual, how was I supposed to know what its CR was?"</p><p></p><p>Aligning everyone's expectations sometimes requires something that comes poorly to a lot of us: clear, open, direct conversations about how we want the game to run. Does the DM actually expect the players to be able to cite monster CR immediately and make their in-character decisions based on that? Then best to make that explicitly clear. Do the players plan to try and restrict themselves to in-character knowledge and perception? Then the DM really needs to feed them clear information about what the PCs know and perceive in a dangerous situation. It's the clashing expectations where the DM throws in deadly encounters that aren't obviously deadly until the party is engaged and the first PC is making death saves that really cause hurt feelings.</p></blockquote><p></p>
[QUOTE="Kurotowa, post: 7451325, member: 27957"] It's a bit of a Catch-22, isn't it? The DM says, "Well of course you died, you foolishly rushed in to attack a monster that clearly outmatched you." The player retorts, "I don't want to metagame so I didn't memorize the Monster Manual, how was I supposed to know what its CR was?" Aligning everyone's expectations sometimes requires something that comes poorly to a lot of us: clear, open, direct conversations about how we want the game to run. Does the DM actually expect the players to be able to cite monster CR immediately and make their in-character decisions based on that? Then best to make that explicitly clear. Do the players plan to try and restrict themselves to in-character knowledge and perception? Then the DM really needs to feed them clear information about what the PCs know and perceive in a dangerous situation. It's the clashing expectations where the DM throws in deadly encounters that aren't obviously deadly until the party is engaged and the first PC is making death saves that really cause hurt feelings. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
"Run away! Run away!" ... what if they don't?
Top