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General Tabletop Discussion
*Dungeons & Dragons
"Run away! Run away!" ... what if they don't?
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<blockquote data-quote="Lanefan" data-source="post: 7452950" data-attributes="member: 29398"><p>And worse, that they've seen you.</p><p></p><p>Heh - I've seen it done.</p><p></p><p>Tomb of Horrors - "we can't figure out how to move forward, but there's this black hole; someone went in there and didn't come back - hey, maybe that's where we have to go."</p><p></p><p>So in they all went, one by one...</p><p></p><p>Your call.</p><p></p><p>Me, it would depend on the situation at the time but my first leaning would be to wipe them out and start over, particularly in a combat scenario.</p><p></p><p>Being defeated in combat and jumping into a black hole are kinda two different things from both a DM and a play perspective.</p><p></p><p>With the black hole the players really don't know where it leads, so the option's open to have it go somewhere other than annihilation if you want.</p><p></p><p>With combat, however, the players can see that they're slowly dying one by one - Gloramir's down in a puddle of blood; Chandra's head is in her left boot; Bjarnni is fighting on but he's at single-digit hit points, outnumbered 4 to 1 and surrounded; Tuarthia's paralyzed and helpless with a coup-de-grace coming soon, and the acid has turned Pandora into a small mound of goo. So you've already got 3 dead out of 5, a 4th about to die, and a 5th in very dire straits.</p><p></p><p>Now sure Bjarnni could surrender at this point and his player could role-play the menu for tonight's meal, and maybe he'll find a way out before suppertime; but I wouldn't be getting my hopes up were I Bjarnni's player. Might as well get it over with now, and go down fighting.</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7452950, member: 29398"] And worse, that they've seen you. Heh - I've seen it done. Tomb of Horrors - "we can't figure out how to move forward, but there's this black hole; someone went in there and didn't come back - hey, maybe that's where we have to go." So in they all went, one by one... Your call. Me, it would depend on the situation at the time but my first leaning would be to wipe them out and start over, particularly in a combat scenario. Being defeated in combat and jumping into a black hole are kinda two different things from both a DM and a play perspective. With the black hole the players really don't know where it leads, so the option's open to have it go somewhere other than annihilation if you want. With combat, however, the players can see that they're slowly dying one by one - Gloramir's down in a puddle of blood; Chandra's head is in her left boot; Bjarnni is fighting on but he's at single-digit hit points, outnumbered 4 to 1 and surrounded; Tuarthia's paralyzed and helpless with a coup-de-grace coming soon, and the acid has turned Pandora into a small mound of goo. So you've already got 3 dead out of 5, a 4th about to die, and a 5th in very dire straits. Now sure Bjarnni could surrender at this point and his player could role-play the menu for tonight's meal, and maybe he'll find a way out before suppertime; but I wouldn't be getting my hopes up were I Bjarnni's player. Might as well get it over with now, and go down fighting. Lanefan [/QUOTE]
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"Run away! Run away!" ... what if they don't?
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