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"Run away! Run away!" ... what if they don't?
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<blockquote data-quote="jasper" data-source="post: 7453858" data-attributes="member: 277"><p>This brings up a lot of internet ink.</p><p>1. Is the DM’s campaign railroad or sand box. If sand box and the encounter was fore fifth and sixth shadowed, and the pcs didn’t run. Sucks to be dungeon dressing for the next group of adventurers.</p><p>2. Do pcs have plot armour? If so how much?</p><p>3. Are the players calm enough for pc death and tpk.</p><p>4. Dice as they fall, dm fudge rolls, or be nice to pcs. AKA I not going to nova on low level. </p><p>5. Are the pcs playing as team or individuals? I have 37 names on Skully. About 40% are due to people worrying about killing the monster, than throwing a heal at a downed team mate.</p><p>6. As long as the players agree to the danger setting, no harm. And Raise Dead is only 1,250 gp away. </p><p></p><p>I havebeen back into D&D since June 2016. I have two tpk so far. One I will cop to being my fault. The other, well don’t fireball your position. Now I have gotten nicer as I gain more system knowledge but sometimes the dice will go south on the players.</p><p>….Oofta The giants simply don't see the group because I'm the DM and it's more interesting for the group to have a holy **** moment than to kill them….. Jasper thinks. Grabs his lucky black d20. “ I only have 5 hit points. I moon the giants Oofta! And insult their mothers!”</p><p>Now I have the rep of a killer dm. But this is balanced out as one dm has the rep of going easy on the pcs.</p></blockquote><p></p>
[QUOTE="jasper, post: 7453858, member: 277"] This brings up a lot of internet ink. 1. Is the DM’s campaign railroad or sand box. If sand box and the encounter was fore fifth and sixth shadowed, and the pcs didn’t run. Sucks to be dungeon dressing for the next group of adventurers. 2. Do pcs have plot armour? If so how much? 3. Are the players calm enough for pc death and tpk. 4. Dice as they fall, dm fudge rolls, or be nice to pcs. AKA I not going to nova on low level. 5. Are the pcs playing as team or individuals? I have 37 names on Skully. About 40% are due to people worrying about killing the monster, than throwing a heal at a downed team mate. 6. As long as the players agree to the danger setting, no harm. And Raise Dead is only 1,250 gp away. I havebeen back into D&D since June 2016. I have two tpk so far. One I will cop to being my fault. The other, well don’t fireball your position. Now I have gotten nicer as I gain more system knowledge but sometimes the dice will go south on the players. ….Oofta The giants simply don't see the group because I'm the DM and it's more interesting for the group to have a holy **** moment than to kill them….. Jasper thinks. Grabs his lucky black d20. “ I only have 5 hit points. I moon the giants Oofta! And insult their mothers!” Now I have the rep of a killer dm. But this is balanced out as one dm has the rep of going easy on the pcs. [/QUOTE]
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Community
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"Run away! Run away!" ... what if they don't?
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