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Run for Your Lives! The Slivers are Comming!
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<blockquote data-quote="Krishnath" data-source="post: 696493" data-attributes="member: 56"><p><span style="color: lightblue">Good point, although I wouldn't recommend summoning slivers, as when they return to where from they came, they will know how to get to your plane, and it won't take long for them to send a few lesser slivers or even a brood sliver, to start a new colony there, which might be the basis of quite an adventure... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> But then again, do you allow your players to summon Aasimar and Tieflings?</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Anyways, here is the acid and crystalline slivers:</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">-</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong><u>Acidic Sliver</u></strong></span></p><p><span style="color: lightblue"><strong>Medium-Sized Outsider (Sliver)</strong></span></p><p><span style="color: lightblue"><strong>Hit Dice:</strong> 4d8+8 (26 hp)</span></p><p><span style="color: lightblue"><strong>Initiative:</strong> +2 (Dex)</span></p><p><span style="color: lightblue"><strong>Speed:</strong> 30', climb 30'</span></p><p><span style="color: lightblue"><strong>AC:</strong> 20 (+2 Dex, +8 natural)</span></p><p><span style="color: lightblue"><strong>Attacks:</strong> Claw +6 melee and bite +1 melee</span></p><p><span style="color: lightblue"><strong>Damage:</strong> Claw 1d4+2 plus 1d6 acid, bite 1d6+1</span></p><p><span style="color: lightblue"><strong>Face/Reach:</strong> 5' by 5'/5'</span></p><p><span style="color: lightblue"><strong>Special Attacks:</strong> Acid</span></p><p><span style="color: lightblue"><strong>Special Qualities:</strong> Sliver qualities, acid immunity, death throes, shared abilities,</span></p><p><span style="color: lightblue"><strong>Saves:</strong> Fort +6, Ref +6, Will +6</span></p><p><span style="color: lightblue"><strong>Abilities:</strong> Str 15, Dex 15, Con 15, Int 6, Wis 14, Cha 10</span></p><p><span style="color: lightblue"><strong>Skills:</strong> Balance +6, Climb +14 (+8), Jump +6, Listen +8 (+2), Spot +8 (+2), Swim +6,</span></p><p><span style="color: lightblue"><strong>Feats:</strong> Alertness, Combat Reflexes, </span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Climate/Terrain:</strong> Any underground</span></p><p><span style="color: lightblue"><strong>anization:</strong> Swarm (20-80), Hive (Several thousand slivers and a queen)</span></p><p><span style="color: lightblue"><strong>Challenge Rating:</strong> 4</span></p><p><span style="color: lightblue"><strong>Treasure:</strong> None</span></p><p><span style="color: lightblue"><strong>Alignment:</strong> Neutral</span></p><p><span style="color: lightblue"><strong>Advancement:</strong> 5-6 HD (Medium-Size); 7-12 HD (Large)</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">The acidic sliver is a highly specialized sliver that lives to die, as it's sole purpose is to explode in a ball of acid, deepening tunnels or creating new ones.</span></p><p><span style="color: lightblue">The acidic slivers rock-like skin is usually a light brown or grey. Special glands on the slivers scythelike claw produce a thick green vile-smelling liquid that is highly acidic that almost constantly drip from the creature.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Combat: </strong></span></p><p><span style="color: lightblue">Acidic slivers are highly agressive combatants that throw themselves at their enemies. Relying on their death throes to finish off those creatures that survive the initial onslaught.</span></p><p><span style="color: lightblue"><strong>Acid (Ex):</strong> The acidic slivers claw attack deals 1d6 points of acid damage in addition to it's normal damage. The acid eats through anything that isn't immune to the effects of acid.</span></p><p><span style="color: lightblue"><strong>Death Throes (Ex):</strong> If brought to 0 hp or less, the acidic sliver explodes in a ball of acid that deals 2d6 points of acid damage to all creatures within a 10' radius of the sliver.</span></p><p><span style="color: lightblue"><strong>Shared Abilities (Ex):</strong> All slivers with 60' of the acidic sliver gains acid immunity and access to the acidic slivers acid and death throes abilities.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">-</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong><u>Crystalline Sliver</u></strong></span></p><p><span style="color: lightblue"><strong>Medium-Size Outsider (Earth, Sliver)</strong></span></p><p><span style="color: lightblue"><strong>Hit Dice:</strong> 4d8+8 (26 hp)</span></p><p><span style="color: lightblue"><strong>Initiative:</strong> +2 (Dex)</span></p><p><span style="color: lightblue"><strong>Speed:</strong> 30', climb 30'</span></p><p><span style="color: lightblue"><strong>AC:</strong> 20 (+2 Dex, +8 natural)</span></p><p><span style="color: lightblue"><strong>Attacks:</strong> Claw +6 melee, bite +1 melee</span></p><p><span style="color: lightblue"><strong>Damage:</strong> Claw 1d4+2, bite 1d6</span></p><p><span style="color: lightblue"><strong>Face/Reach:</strong> 5' by 5'/5'</span></p><p><span style="color: lightblue"><strong>Special Attacks:</strong> -</span></p><p><span style="color: lightblue"><strong>Special Qualities:</strong> Sliver qualities, SR 16, shared abilities</span></p><p><span style="color: lightblue"><strong>Saves:</strong> Fort +6, Ref +6, Will +6</span></p><p><span style="color: lightblue"><strong>Abilities:</strong> Str 15, Dex 15, Con 15, Int 6, Wis 14, Cha 10</span></p><p><span style="color: lightblue"><strong>Skills:</strong> Balance +6, Climb +14 (+8), Jump +6, Listen +8 (+2), Spot +8 (+2), Swim +6,</span></p><p><span style="color: lightblue"><strong>Feats:</strong> Alertness, Combat Reflexes, </span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Climate/Terrain:</strong> Any underground</span></p><p><span style="color: lightblue"><strong>Organization:</strong> Swarm (20-80), Hive (Several thousand slivers and a queen)</span></p><p><span style="color: lightblue"><strong>Challenge Rating:</strong> 4</span></p><p><span style="color: lightblue"><strong>Treasure:</strong> None</span></p><p><span style="color: lightblue"><strong>Alignment:</strong> Neutral</span></p><p><span style="color: lightblue"><strong>Advancement:</strong> 5-6 HD (Medium-Size); 7-12 HD (Large)</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Another highly specialised sliver, the crystalline slivers are bred as a defense against spellcasting enemies of the sliver hive.</span></p><p><span style="color: lightblue">A crystalline sliver, as the name implies, looks like a sliver crafted from the finest crystal. The sliver is almost transparent and its body glitters in different colors, as light dances upon its body.</span></p><p><span style="color: lightblue">The crystalline sliver is usually about 7' in length.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue"><strong>Combat: </strong></span></p><p><span style="color: lightblue">Crystalline slivers love ambushes, and will try to out flank it's opponents if given the opportunity. Since they where bred to be living shields against spellcasters, they usually go after wizards and sorcerers first.</span></p><p><span style="color: lightblue"><strong>Shared Abilities (Ex):</strong> All slivers within 60' of the crystalline sliver gains a spell resistance equal to 10 plus the slivers HD if it lacks spell resistance, otherwise the slivers SR increases by 2. This ability is cummulative.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">-</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Comments are appreciated. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Later,</span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 696493, member: 56"] [color=lightblue]Good point, although I wouldn't recommend summoning slivers, as when they return to where from they came, they will know how to get to your plane, and it won't take long for them to send a few lesser slivers or even a brood sliver, to start a new colony there, which might be the basis of quite an adventure... :D But then again, do you allow your players to summon Aasimar and Tieflings? Anyways, here is the acid and crystalline slivers: - [b][u]Acidic Sliver[/u] Medium-Sized Outsider (Sliver) Hit Dice:[/b] 4d8+8 (26 hp) [b]Initiative:[/b] +2 (Dex) [b]Speed:[/b] 30', climb 30' [b]AC:[/b] 20 (+2 Dex, +8 natural) [b]Attacks:[/b] Claw +6 melee and bite +1 melee [b]Damage:[/b] Claw 1d4+2 plus 1d6 acid, bite 1d6+1 [b]Face/Reach:[/b] 5' by 5'/5' [b]Special Attacks:[/b] Acid [b]Special Qualities:[/b] Sliver qualities, acid immunity, death throes, shared abilities, [b]Saves:[/b] Fort +6, Ref +6, Will +6 [b]Abilities:[/b] Str 15, Dex 15, Con 15, Int 6, Wis 14, Cha 10 [b]Skills:[/b] Balance +6, Climb +14 (+8), Jump +6, Listen +8 (+2), Spot +8 (+2), Swim +6, [b]Feats:[/b] Alertness, Combat Reflexes, [b]Climate/Terrain:[/b] Any underground [b]anization:[/b] Swarm (20-80), Hive (Several thousand slivers and a queen) [b]Challenge Rating:[/b] 4 [b]Treasure:[/b] None [b]Alignment:[/b] Neutral [b]Advancement:[/b] 5-6 HD (Medium-Size); 7-12 HD (Large) The acidic sliver is a highly specialized sliver that lives to die, as it's sole purpose is to explode in a ball of acid, deepening tunnels or creating new ones. The acidic slivers rock-like skin is usually a light brown or grey. Special glands on the slivers scythelike claw produce a thick green vile-smelling liquid that is highly acidic that almost constantly drip from the creature. [b]Combat: [/b] Acidic slivers are highly agressive combatants that throw themselves at their enemies. Relying on their death throes to finish off those creatures that survive the initial onslaught. [b]Acid (Ex):[/b] The acidic slivers claw attack deals 1d6 points of acid damage in addition to it's normal damage. The acid eats through anything that isn't immune to the effects of acid. [b]Death Throes (Ex):[/b] If brought to 0 hp or less, the acidic sliver explodes in a ball of acid that deals 2d6 points of acid damage to all creatures within a 10' radius of the sliver. [b]Shared Abilities (Ex):[/b] All slivers with 60' of the acidic sliver gains acid immunity and access to the acidic slivers acid and death throes abilities. - [b][u]Crystalline Sliver[/u] Medium-Size Outsider (Earth, Sliver) Hit Dice:[/b] 4d8+8 (26 hp) [b]Initiative:[/b] +2 (Dex) [b]Speed:[/b] 30', climb 30' [b]AC:[/b] 20 (+2 Dex, +8 natural) [b]Attacks:[/b] Claw +6 melee, bite +1 melee [b]Damage:[/b] Claw 1d4+2, bite 1d6 [b]Face/Reach:[/b] 5' by 5'/5' [b]Special Attacks:[/b] - [b]Special Qualities:[/b] Sliver qualities, SR 16, shared abilities [b]Saves:[/b] Fort +6, Ref +6, Will +6 [b]Abilities:[/b] Str 15, Dex 15, Con 15, Int 6, Wis 14, Cha 10 [b]Skills:[/b] Balance +6, Climb +14 (+8), Jump +6, Listen +8 (+2), Spot +8 (+2), Swim +6, [b]Feats:[/b] Alertness, Combat Reflexes, [b]Climate/Terrain:[/b] Any underground [b]Organization:[/b] Swarm (20-80), Hive (Several thousand slivers and a queen) [b]Challenge Rating:[/b] 4 [b]Treasure:[/b] None [b]Alignment:[/b] Neutral [b]Advancement:[/b] 5-6 HD (Medium-Size); 7-12 HD (Large) Another highly specialised sliver, the crystalline slivers are bred as a defense against spellcasting enemies of the sliver hive. A crystalline sliver, as the name implies, looks like a sliver crafted from the finest crystal. The sliver is almost transparent and its body glitters in different colors, as light dances upon its body. The crystalline sliver is usually about 7' in length. [b]Combat: [/b] Crystalline slivers love ambushes, and will try to out flank it's opponents if given the opportunity. Since they where bred to be living shields against spellcasters, they usually go after wizards and sorcerers first. [b]Shared Abilities (Ex):[/b] All slivers within 60' of the crystalline sliver gains a spell resistance equal to 10 plus the slivers HD if it lacks spell resistance, otherwise the slivers SR increases by 2. This ability is cummulative. - Comments are appreciated. :D Later,[/color] [/QUOTE]
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