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Run for Your Lives! The Slivers are Comming!
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<blockquote data-quote="Krishnath" data-source="post: 723822" data-attributes="member: 56"><p><span style="color: lightblue">Hibernating slivers aren't really thougher, it's just that when slivers hibernate, people and creatures tend to mistake them for rocks... The card hibernation sliver will not be made into a creature, as it is a representation of a phase in an individual slivers evolution. A proto sliver hibernates to become a lesser sliver (only takes 5 rounds!), a lesser hibernates to become an average sliver (takes a day), an average hibernates to become and advanced or greater sliver (takes roughly a month), and a greater sliver hibernates to become a noble (takes a full year) such as the queen.</span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">As for non-queen slivers who produce proto slivers, that is what brood slivers are for <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">And for other ways for slivers to evolve, well, slivers adapt to their enviroment, and area infused with negative energy for example would cause slivers to become undead when they evolve, while for example a submerged area would produce slivers that could breathe water, the elemental plane of fire, would produce slivers with the fire subtype (if they survive long enough to evolve) and so on. I have a mage in my campaign that has entered a liason with the local sliver queen in an attempt to produce new sliver forms, the next gen. slivers (the ones from Legions) will be the result. And yes, I know I'm evil <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">I am also working on a half-sliver template, that can be added to almost any creature! (As long as it is not a construct, elemental, ooze, plant, or undead). </span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">But You will have to wait until the end of march before this next generation of slivers will apear, as I have a couple of other projects I'm working on. But they will be worth the wait, as they rock! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></span></p><p><span style="color: lightblue"></span></p><p><span style="color: lightblue">Later,</span></p></blockquote><p></p>
[QUOTE="Krishnath, post: 723822, member: 56"] [color=lightblue]Hibernating slivers aren't really thougher, it's just that when slivers hibernate, people and creatures tend to mistake them for rocks... The card hibernation sliver will not be made into a creature, as it is a representation of a phase in an individual slivers evolution. A proto sliver hibernates to become a lesser sliver (only takes 5 rounds!), a lesser hibernates to become an average sliver (takes a day), an average hibernates to become and advanced or greater sliver (takes roughly a month), and a greater sliver hibernates to become a noble (takes a full year) such as the queen. As for non-queen slivers who produce proto slivers, that is what brood slivers are for :D And for other ways for slivers to evolve, well, slivers adapt to their enviroment, and area infused with negative energy for example would cause slivers to become undead when they evolve, while for example a submerged area would produce slivers that could breathe water, the elemental plane of fire, would produce slivers with the fire subtype (if they survive long enough to evolve) and so on. I have a mage in my campaign that has entered a liason with the local sliver queen in an attempt to produce new sliver forms, the next gen. slivers (the ones from Legions) will be the result. And yes, I know I'm evil :D I am also working on a half-sliver template, that can be added to almost any creature! (As long as it is not a construct, elemental, ooze, plant, or undead). But You will have to wait until the end of march before this next generation of slivers will apear, as I have a couple of other projects I'm working on. But they will be worth the wait, as they rock! :D Later,[/color] [/QUOTE]
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