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RUNEBOUND: Boardgame Review
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<blockquote data-quote="Iron_Chef" data-source="post: 1871773" data-attributes="member: 4530"><p>Admittedly, I can sometimes be overly blunt, but that review was my <em>gut reaction</em> to the game, written the very next day after purchase and playing two games back to back. I agree that <strong>Runebound</strong> is not a great game, but it is definitely <em>capable</em> of becoming a good or even very good game with extra rules tweaks and add-ons. In fact, with the changes to play I outlined today (including my new understanding of the rules regarding activation/refreshing of cards), I will say it is now a <em>good</em> game. I had hoped I'd made that clear in my posts today, but maybe they were hard to see for all my grumbling. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I have high hopes that <strong>Islands of Dread</strong> and future expensions will continue to improve the game, and make it the very good game it always had the potential to be. Fantasy Flight Games <em>is</em> a great company but nobody's perfect. <strong>Runebound</strong>, IMO, was clearly rushed and released prematurely, replete with confusing rules, a confusing game board, many embarassing typos throughout the card decks, inconsistent art, insufficient storage parameters, lack of Hero interaction, etc.</p><p></p><p>That said, I've been <em>extremely</em> pleased with almost everything d20 related I ever bought from Fantasy Flight, and my purchases were fairly extensive between 2001-2003 (afterwhich I stopped playing D&D in favor of Mongoose's <strong>Conan</strong> and then various boardgames as my group's free time shriveled). </p><p></p><p><strong>Runebound</strong> (once tweaked) is a game I can enjoy playing on a fairly regular basis. I enjoy it enough now to continue to buy the expansions, so coming from a guy who didn't much care for it in the beginning, I think Fantasy Flight (and the online fan community) have really won me over. It still ain't perfect, but it's getting more fun with each new addition. Now that's what I call progress! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> </p><p></p><p>PS: I truly appreciate the uncanny pace at which <em>quality</em>, reasonably priced expansions are being released. This new material keeps me interested in playing the game in addition to the new rules improvements.</p></blockquote><p></p>
[QUOTE="Iron_Chef, post: 1871773, member: 4530"] Admittedly, I can sometimes be overly blunt, but that review was my [I]gut reaction[/I] to the game, written the very next day after purchase and playing two games back to back. I agree that [B]Runebound[/B] is not a great game, but it is definitely [I]capable[/I] of becoming a good or even very good game with extra rules tweaks and add-ons. In fact, with the changes to play I outlined today (including my new understanding of the rules regarding activation/refreshing of cards), I will say it is now a [I]good[/I] game. I had hoped I'd made that clear in my posts today, but maybe they were hard to see for all my grumbling. ;) I have high hopes that [B]Islands of Dread[/B] and future expensions will continue to improve the game, and make it the very good game it always had the potential to be. Fantasy Flight Games [I]is[/I] a great company but nobody's perfect. [B]Runebound[/B], IMO, was clearly rushed and released prematurely, replete with confusing rules, a confusing game board, many embarassing typos throughout the card decks, inconsistent art, insufficient storage parameters, lack of Hero interaction, etc. That said, I've been [I]extremely[/I] pleased with almost everything d20 related I ever bought from Fantasy Flight, and my purchases were fairly extensive between 2001-2003 (afterwhich I stopped playing D&D in favor of Mongoose's [B]Conan[/B] and then various boardgames as my group's free time shriveled). [B]Runebound[/B] (once tweaked) is a game I can enjoy playing on a fairly regular basis. I enjoy it enough now to continue to buy the expansions, so coming from a guy who didn't much care for it in the beginning, I think Fantasy Flight (and the online fan community) have really won me over. It still ain't perfect, but it's getting more fun with each new addition. Now that's what I call progress! :cool: PS: I truly appreciate the uncanny pace at which [I]quality[/I], reasonably priced expansions are being released. This new material keeps me interested in playing the game in addition to the new rules improvements. [/QUOTE]
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