Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Runepriests
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mapache" data-source="post: 5445979" data-attributes="member: 64751"><p>I have one in LFR who's fun to play. They could make do with more power selections, but the ones they have are pretty decent. The Rune feats are pretty much a trap, though, in that most of them suck. Fortunately, there's enough high-quality generic feats these days that you can do just fine without them.</p><p></p><p>As far as actual play, I find the class to be quite effective. They're a serious force multiplier for the party, handing out attack and damage bonuses left and right. Tracking all these ever-changing bonuses for all your party members can be fiddly and you have to make sure they remember them, but I don't mind, as I thrive on complexity. Rune of Protection might as well not exist, though, as the bonus from and nearly all the riders from Rune of Destruction are so much better. They have less healing than some other leaders like Clerics, but they still have enough, and you can supplement it with your picks of powers. For reference, I played an LFR module last week with my Runepriest as the only Leader in a party of five, and didn't even need to spend a single healing power of any sort (which was kinda sad, as they buff our damage even more).</p><p></p><p>Flavor-wise, they're rather different from Clerics, focusing on secret knowledge of the workings of the world over divine revelation, and definitely so mechanics-wise. It's pretty clear they were designed as a Sohei class and reassigned after WotC rightly decided that "Power Source: Asia" was dumb. Under the new Essentials idea of variant builds, though, I think they could have worked as a type of Cleric with a completely different set of class features from PHB1 Clerics, but access to the common powers and feats, which would allow them to be fully "supported" without any further from WotC. Simplifying them into a melee basic + riders class, though, would kill what currently makes them interesting (which, admittedly, may broaden their appeal, but not to me).</p></blockquote><p></p>
[QUOTE="Mapache, post: 5445979, member: 64751"] I have one in LFR who's fun to play. They could make do with more power selections, but the ones they have are pretty decent. The Rune feats are pretty much a trap, though, in that most of them suck. Fortunately, there's enough high-quality generic feats these days that you can do just fine without them. As far as actual play, I find the class to be quite effective. They're a serious force multiplier for the party, handing out attack and damage bonuses left and right. Tracking all these ever-changing bonuses for all your party members can be fiddly and you have to make sure they remember them, but I don't mind, as I thrive on complexity. Rune of Protection might as well not exist, though, as the bonus from and nearly all the riders from Rune of Destruction are so much better. They have less healing than some other leaders like Clerics, but they still have enough, and you can supplement it with your picks of powers. For reference, I played an LFR module last week with my Runepriest as the only Leader in a party of five, and didn't even need to spend a single healing power of any sort (which was kinda sad, as they buff our damage even more). Flavor-wise, they're rather different from Clerics, focusing on secret knowledge of the workings of the world over divine revelation, and definitely so mechanics-wise. It's pretty clear they were designed as a Sohei class and reassigned after WotC rightly decided that "Power Source: Asia" was dumb. Under the new Essentials idea of variant builds, though, I think they could have worked as a type of Cleric with a completely different set of class features from PHB1 Clerics, but access to the common powers and feats, which would allow them to be fully "supported" without any further from WotC. Simplifying them into a melee basic + riders class, though, would kill what currently makes them interesting (which, admittedly, may broaden their appeal, but not to me). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Runepriests
Top