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Runestaff via UMD?
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<blockquote data-quote="Ranes" data-source="post: 5598694" data-attributes="member: 4826"><p>Thanks for the quick response. I have to say now, though, that this will be my last for this evening, as it's late here. Very late.</p><p></p><p></p><p></p><p>I must have missed the bit where being able to use a runestaff through UMD gives you unlimited spells. If I emulate the class ability of a wizard to cast a 4th level spell - and then I use that emulated 4th level spell slot to use the runestaff - it's gone. There's nothing unlimited here. The class ability was one 4th level slot a day and I've emulated it. See you tomorrow.</p><p></p><p></p><p></p><p>Spells per day: this is the class feature I am referring to.</p><p></p><p></p><p></p><p>My point was - and forgive the lack of clarity - where is the device that enables you to summon a familiar? To use UMD, it must be applied to a device. I was trying to say that I know of no such device. I suppose there might be one but it's off my radar.</p><p></p><p></p><p></p><p>Aha! A hypothetical device of the kind to which I was referring. Good. I would quibble with the device definition were anyone to try to create it, though. I would make such a device work not on magical beats but only on familiars. And then we return to my question: where is the device that enables you to summon the familiar in the first place?</p><p></p><p>And, if there is such a device, then I would say that the 'emulate class feature' aspect of UMD would enable you to attempt to use that device, of course. But then I'd make any familiar acquired subject to the ongoing-effect-check-every-hour rule and then you'd need hourly checks on your bag of puppy treats' effects as well.</p><p></p><p></p><p></p><p>Hang on. The very next sentence is:</p><p></p><p>"It just lets you activate items as if you had that class feature."</p><p></p><p></p><p></p><p>I am away from the book now but I thought the MIC, from which I read the runestaff entry (I've never used one in my game) was vague one the activation method. Doesn't it say 'as spell'? That doesn't give me enough information to determine that you don't need to have a sufficiently high relevant stat just as you would - as you point out - with a scroll.</p></blockquote><p></p>
[QUOTE="Ranes, post: 5598694, member: 4826"] Thanks for the quick response. I have to say now, though, that this will be my last for this evening, as it's late here. Very late. I must have missed the bit where being able to use a runestaff through UMD gives you unlimited spells. If I emulate the class ability of a wizard to cast a 4th level spell - and then I use that emulated 4th level spell slot to use the runestaff - it's gone. There's nothing unlimited here. The class ability was one 4th level slot a day and I've emulated it. See you tomorrow. Spells per day: this is the class feature I am referring to. My point was - and forgive the lack of clarity - where is the device that enables you to summon a familiar? To use UMD, it must be applied to a device. I was trying to say that I know of no such device. I suppose there might be one but it's off my radar. Aha! A hypothetical device of the kind to which I was referring. Good. I would quibble with the device definition were anyone to try to create it, though. I would make such a device work not on magical beats but only on familiars. And then we return to my question: where is the device that enables you to summon the familiar in the first place? And, if there is such a device, then I would say that the 'emulate class feature' aspect of UMD would enable you to attempt to use that device, of course. But then I'd make any familiar acquired subject to the ongoing-effect-check-every-hour rule and then you'd need hourly checks on your bag of puppy treats' effects as well. Hang on. The very next sentence is: "It just lets you activate items as if you had that class feature." I am away from the book now but I thought the MIC, from which I read the runestaff entry (I've never used one in my game) was vague one the activation method. Doesn't it say 'as spell'? That doesn't give me enough information to determine that you don't need to have a sufficiently high relevant stat just as you would - as you point out - with a scroll. [/QUOTE]
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