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General Tabletop Discussion
*Pathfinder & Starfinder
Runestaves and Metamagic
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<blockquote data-quote="Twowolves" data-source="post: 3429862" data-attributes="member: 18093"><p>In the new MIC, they introduce the concept of <a href="http://www.wizards.com/default.asp?x=dnd/ps/20070216a" target="_blank">Runestaves</a>:</p><p></p><p>These items let you swap a spell slot/spell in memory to cast a spell from the staff up to 3 times per day. It specifically states that the caster provides material components and any xp costs at the time of casting, and that the staff must we held in hand and manipulated in lieu of the normal somatic components. All fine and dandy. </p><p></p><p>BUT: it states that if you wish to modify the spell with a metamagic feat that you know, all you have to do is sacrifice a higher level spell slot as normal. The question is, does this allow sorcerers to get around the full-round casting time drawback for spontaneous casters? And for wizards, if all you have to do is sacrifice a higher level spell slot, does this negate the dreaded anti-metamagic rod arguement of "spontaneous metamagic" being unavailable/too potent for wizards?</p><p></p><p>I would have also mentioned the new metamagic rods and how the new descriptions in the MIC affect the old metamagic rod use debates, but I think I'd rather let that beast remain in the grave.</p><p></p><p>Oh, and speaking of Runestaves, has anyone else noticed that not all of the ones in the book cost what the guidelines in the back of the MIC say they should cost? Odd that.</p></blockquote><p></p>
[QUOTE="Twowolves, post: 3429862, member: 18093"] In the new MIC, they introduce the concept of [URL=http://www.wizards.com/default.asp?x=dnd/ps/20070216a]Runestaves[/URL]: These items let you swap a spell slot/spell in memory to cast a spell from the staff up to 3 times per day. It specifically states that the caster provides material components and any xp costs at the time of casting, and that the staff must we held in hand and manipulated in lieu of the normal somatic components. All fine and dandy. BUT: it states that if you wish to modify the spell with a metamagic feat that you know, all you have to do is sacrifice a higher level spell slot as normal. The question is, does this allow sorcerers to get around the full-round casting time drawback for spontaneous casters? And for wizards, if all you have to do is sacrifice a higher level spell slot, does this negate the dreaded anti-metamagic rod arguement of "spontaneous metamagic" being unavailable/too potent for wizards? I would have also mentioned the new metamagic rods and how the new descriptions in the MIC affect the old metamagic rod use debates, but I think I'd rather let that beast remain in the grave. Oh, and speaking of Runestaves, has anyone else noticed that not all of the ones in the book cost what the guidelines in the back of the MIC say they should cost? Odd that. [/QUOTE]
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Runestaves and Metamagic
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