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<blockquote data-quote="Treebore" data-source="post: 4580701" data-attributes="member: 10177"><p>I've frequently had PC's become business people. Becoming landed is instant "business" person, even if its just farming. I have had them become Inn/Tavern owners, start up magic shops, become cross country traders/delivery men, gold miners, silver miners, gem stone miners, iron miners, etc...</p><p></p><p>Such things give characters reason to retire. Why adventure when you can sit back and make lots of gold pretty safely?</p><p></p><p>Then again, maybe they decide they need to adventure in order to protect their wealth/business from people, creatures, guilds, etc... that are more powerful than they are.</p><p></p><p>Like I had one group in Faerun discover a nice rich gold vein after fighting an Aurumvorax (sp?), which I think was part of a Dungeon adventure (had a Red Knight in it?) and they set up a mine. They were making money hand over fist! Then a certain group (Zhentarim) found out about the mine and decided they wanted it in order to fund their activities. Over 10 levels of adventuring in order to protect their interests ensued. Great campaign! Now there is a group of 17th level (or thereabouts) adventurers, retired, wealthy, gold miners, and known to have nearly destroyed the Zhentarim, in my campaign history.</p></blockquote><p></p>
[QUOTE="Treebore, post: 4580701, member: 10177"] I've frequently had PC's become business people. Becoming landed is instant "business" person, even if its just farming. I have had them become Inn/Tavern owners, start up magic shops, become cross country traders/delivery men, gold miners, silver miners, gem stone miners, iron miners, etc... Such things give characters reason to retire. Why adventure when you can sit back and make lots of gold pretty safely? Then again, maybe they decide they need to adventure in order to protect their wealth/business from people, creatures, guilds, etc... that are more powerful than they are. Like I had one group in Faerun discover a nice rich gold vein after fighting an Aurumvorax (sp?), which I think was part of a Dungeon adventure (had a Red Knight in it?) and they set up a mine. They were making money hand over fist! Then a certain group (Zhentarim) found out about the mine and decided they wanted it in order to fund their activities. Over 10 levels of adventuring in order to protect their interests ensued. Great campaign! Now there is a group of 17th level (or thereabouts) adventurers, retired, wealthy, gold miners, and known to have nearly destroyed the Zhentarim, in my campaign history. [/QUOTE]
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