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*TTRPGs General
Running a campaign in a large city
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<blockquote data-quote="Gilladian" data-source="post: 5968706" data-attributes="member: 2093"><p>When you have a plot you want to run, list each location that the PCs are likely to interact with as you follow up on the various events. For example, if you set up a simple adventure based around catching a cat burglar plaguing a neighborhood in the city:</p><p></p><p>1) the burgled home(s) and their residents. What are they like, how do they react, what was stolen</p><p>2) the residences/shops around the burgled locations: not every one, but the one or two that are interesting or might provide leads</p><p>3) a couple of inns and taverns nearby that the PCs might be directed to (connected to the theives guild?)</p><p>4) the local watch captain and at least one crew of watchmen</p><p>5) a pawn shop/fence/jewelry store or two.</p><p></p><p>Then decide if these folks have links to each other, and how they feel about each other. What bigger organizations could come into the situation, and on what side? If one of the robbed people was a member of a craft guild, does it interfere on their behalf? Is the city council involved, or was a noble offended? </p><p></p><p>I use graph paper and flow-chart boxes to draw relationships and keep up with who allies with who.</p></blockquote><p></p>
[QUOTE="Gilladian, post: 5968706, member: 2093"] When you have a plot you want to run, list each location that the PCs are likely to interact with as you follow up on the various events. For example, if you set up a simple adventure based around catching a cat burglar plaguing a neighborhood in the city: 1) the burgled home(s) and their residents. What are they like, how do they react, what was stolen 2) the residences/shops around the burgled locations: not every one, but the one or two that are interesting or might provide leads 3) a couple of inns and taverns nearby that the PCs might be directed to (connected to the theives guild?) 4) the local watch captain and at least one crew of watchmen 5) a pawn shop/fence/jewelry store or two. Then decide if these folks have links to each other, and how they feel about each other. What bigger organizations could come into the situation, and on what side? If one of the robbed people was a member of a craft guild, does it interfere on their behalf? Is the city council involved, or was a noble offended? I use graph paper and flow-chart boxes to draw relationships and keep up with who allies with who. [/QUOTE]
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