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Running a dragon encounter
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<blockquote data-quote="Animal" data-source="post: 4599366" data-attributes="member: 40328"><p>good ideas so far. here's my 5 cent.</p><p>you could make this dragon a recurring NPC. for example, he is extremely greedy and cunning so his motivation is to receive the maximum gain from the PCs. he hovers over the ship and demands PCs to surrender and hand over all valuables. they refuse and battle ensues. if they win - great. if they don't and it's an obvious pre-TPK situation, the dragon offers them to surrender again. if they don't surrender, this TPK is not your fault. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> if they do, he lands and tells them that they fought well, despite of the odds. and actually he might use their skill to help him a bit. on an island nearby made his lair a powerful and extremely rich dreaded pirate/evil sorcerer/outsider researcher/secluded lich or somesuch who is well trained in killing dragons. if PCs agree to kill him or steal his treasures (or probably some potent artifact) the dragon might let them leave with their posessions intact and maybe more than that. </p><p>after they secure the artifact for him, he might change his mind and attack them again. but this time PCs will be better equipped (if they killed the dragonslayer and looted his gear)</p></blockquote><p></p>
[QUOTE="Animal, post: 4599366, member: 40328"] good ideas so far. here's my 5 cent. you could make this dragon a recurring NPC. for example, he is extremely greedy and cunning so his motivation is to receive the maximum gain from the PCs. he hovers over the ship and demands PCs to surrender and hand over all valuables. they refuse and battle ensues. if they win - great. if they don't and it's an obvious pre-TPK situation, the dragon offers them to surrender again. if they don't surrender, this TPK is not your fault. :) if they do, he lands and tells them that they fought well, despite of the odds. and actually he might use their skill to help him a bit. on an island nearby made his lair a powerful and extremely rich dreaded pirate/evil sorcerer/outsider researcher/secluded lich or somesuch who is well trained in killing dragons. if PCs agree to kill him or steal his treasures (or probably some potent artifact) the dragon might let them leave with their posessions intact and maybe more than that. after they secure the artifact for him, he might change his mind and attack them again. but this time PCs will be better equipped (if they killed the dragonslayer and looted his gear) [/QUOTE]
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