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General Tabletop Discussion
*Pathfinder & Starfinder
Running a dragon vs a high level party
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4825903" data-attributes="member: 19675"><p>In general, run the dragon in accord with its intelligence.</p><p></p><p>If its a spellcaster- let it use illusions for misdirections. One I ran cast an illusion of itself strafing the party from in front of the party...while it strafed them from behind.</p><p></p><p>If its big enough, why not have it drop large stones on the party from a great height? Its a nice variant tactic that can be used from almost any range. Seagulls are smart enough to do this, so I'm pretty sure a dragon could grasp the concept.</p><p></p><p>If its surprised on its hoard, let it use its powerful tail to sweep some of that booty onto the party, essentially using its treasure to bog them down. It could also use its wings to blow dust and dirt into their eyes. It worked for Rodan, so a dragon could think of it as well, I'm sure.</p><p></p><p>As natural aerial combatants, dragons think of attack & defense in 3 dimensions. Most landborn PCs only think in 2. Use this to the creature's advantage.</p><p></p><p>If your campaign is really high-powered, I'd consider letting draconic arcane spellcasters have access to the feats that have "draconic subtype" or "Draconic Heritage" as prereqs without taking any of the prereq feats. This means they'd be eligible for the Draconic Breath Feat, which would let them convert spell slots into breath weapons. This could be a rude surprise for a party expecting the dragon to have to wait between breaths... If you think that's too much, let the dragon take one of the other similar feats, like Infernal Heritage and Infernal Shout...so it can do essentially the same thing.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4825903, member: 19675"] In general, run the dragon in accord with its intelligence. If its a spellcaster- let it use illusions for misdirections. One I ran cast an illusion of itself strafing the party from in front of the party...while it strafed them from behind. If its big enough, why not have it drop large stones on the party from a great height? Its a nice variant tactic that can be used from almost any range. Seagulls are smart enough to do this, so I'm pretty sure a dragon could grasp the concept. If its surprised on its hoard, let it use its powerful tail to sweep some of that booty onto the party, essentially using its treasure to bog them down. It could also use its wings to blow dust and dirt into their eyes. It worked for Rodan, so a dragon could think of it as well, I'm sure. As natural aerial combatants, dragons think of attack & defense in 3 dimensions. Most landborn PCs only think in 2. Use this to the creature's advantage. If your campaign is really high-powered, I'd consider letting draconic arcane spellcasters have access to the feats that have "draconic subtype" or "Draconic Heritage" as prereqs without taking any of the prereq feats. This means they'd be eligible for the Draconic Breath Feat, which would let them convert spell slots into breath weapons. This could be a rude surprise for a party expecting the dragon to have to wait between breaths... If you think that's too much, let the dragon take one of the other similar feats, like Infernal Heritage and Infernal Shout...so it can do essentially the same thing. [/QUOTE]
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Running a dragon vs a high level party
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