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Running a dragon vs a high level party
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<blockquote data-quote="Runestar" data-source="post: 4826012" data-attributes="member: 72317"><p>How does the xorvintaal template from MM5 stack up? I am leery about the loss of spellcasting support (no buff spells such as greater mirror image), but it does make the dragon more linear and easier to run because it has fewer options. It also make the dragon more melee-oriented rather than some sort of artillery caster.</p><p></p><p>An interesting option is to use the cr14-16 range version, then tack on martial adept lvs. Having an array of boosts and counters at its disposal can help if you are going for a more melee-oriented bent. 1-2 lvs of swordsage would give it maneuvers such as moment of alacrity, pouncing charge and quicksilver motion.</p></blockquote><p></p>
[QUOTE="Runestar, post: 4826012, member: 72317"] How does the xorvintaal template from MM5 stack up? I am leery about the loss of spellcasting support (no buff spells such as greater mirror image), but it does make the dragon more linear and easier to run because it has fewer options. It also make the dragon more melee-oriented rather than some sort of artillery caster. An interesting option is to use the cr14-16 range version, then tack on martial adept lvs. Having an array of boosts and counters at its disposal can help if you are going for a more melee-oriented bent. 1-2 lvs of swordsage would give it maneuvers such as moment of alacrity, pouncing charge and quicksilver motion. [/QUOTE]
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